Apply player order to fresh Advanced Revival phases
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@@ -19,6 +19,12 @@ or use the same selector as host in an existing lobby. Everyone must
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ready again after changing rules, then the host chooses **Begin Advanced preview**.
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This mode is unfinished; see [preview scope and limits](docs/ADVANCED_PREVIEW.md).
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New Advanced Revival phases follow First Player order counterclockwise. Finish
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your native force and leader choices with **Finish Revival turn** before the
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next player acts; support responses keep their own authorized actors. Basic
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and already-opened older Revival phases retain their current readiness timing.
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See [Revival source and preview scope](docs/ADVANCED_REVIVAL_ORDER.md).
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Choose expansion families when creating the room. Before starting, the host can
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select **Leader Skills**, **Ecaz Treachery Cards** (the independent three-card
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variant), **Nexus Cards**, **Discoveries**, **Homeworlds**, **Tech Tokens** or
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