Retain original Advanced Strongholds in fresh Semuta games
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@@ -82,7 +82,15 @@ Original unused Tech Tokens may also remain in the CHOAM/optional-Ix entry at
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three through six seats, Basic or Advanced, under its existing native roster
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prerequisites. Genuine setup and printed/first-Storm ownership remain native.
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This does not add Tech to the separate Basic CHOAM/Ecaz Moritani entry or admit
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Skills, Strongholds, other overlays, played-game conversion or public starts.
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Skills, other overlays, played-game conversion or public starts.
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Advanced additionally preserves original unused Stronghold Cards at two
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through six seats in the same CHOAM/optional-Ix entry. Combining original Tech
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requires three through six. The existing native Stronghold initializer and
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its shared roster predicate supply genuine setup; original first-Storm Tech
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and final-Mentat Stronghold custody remain native. The six separate public
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module cards never become Treachery discard candidates.
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It interrupts **clean public
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ordinary-card, paid Box, retired Ornithopter, used Distrans, final
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@@ -703,3 +711,26 @@ the app's Tailwind PostCSS plugin; that was corrected from `vite.config.ts`,
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and all five styled paths were repeated. Earlier unstyled screenshots do not
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certify styled presentation. No production dialog patch was needed.
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These are local changed-path proofs, not complete mode or deployed acceptance.
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**11 October 2026 — original Advanced Stronghold composition.** The fresh
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Semuta entry now dispatches selected unused Strongholds through the original
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native initializer, retaining optional original Tech. Original E1/E2 roster
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eligibility is extracted once and reused by that initializer and Semuta
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validation; no second profile, redeal, played-save retrofit or public start
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is introduced. Skills, Homeworlds, Nexus, Discovery and the separate Basic
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CHOAM/Ecaz Moritani entry remain outside this composition.
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Nine genuine Advanced lobby/setup/first-Storm cases cover Strongholds2–6 and
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both modules3–6. Twelve closing runtime cases cover Strongholds alone/both,
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claim/pass and four legal Semuta profiles. Gamont returns the sole Carthag
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counter, then Semuta retires before the original CHOAM finish. All six cards
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remain unclaimed until that actual END Mentat action; only Arrakeen is awarded
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to Atreides from the changed board, with Carthag unclaimed. Tech owners/ledgers
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and physical Treachery remain unchanged, next turn is3Storm, and retired use
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rejects. Both permanent cases fail before entry admission and pass after.
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Styled real GameTable at390px completes Return this force→Commit→original
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Finish and check victory in both configurations. Public cards show last
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claim2, Arrakeen held by Atreides and Carthag unclaimed, with no overflow.
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The combo's original Tech owners remain visible; source/reference/help and
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persistent warning match the boundary. Full mode/deployment acceptance is
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not certified by these local changed-path proofs.
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