Enable future battle questions in Basic expansions
Verify and publish checkpoint container / container (push) Successful in 10m55s
Verify and publish checkpoint container / container (push) Successful in 10m55s
This commit is contained in:
1 parent
7fc6f1cd43
commit
0e52c25355
7 files changed
+151
-14
No files matched your search
+2
-5
@@ -1,7 +1,7 @@
|
||||
import { createTwoPlayerControllers, validateTwoPlayerControllersLobby, validateTwoPlayerControllersComplete,
|
||||
addTwoPlayerControlledSeat, TwoPlayerControllersError, type TwoPlayerControllers } from './two-player-controllers';
|
||||
import { createFutureBattleLeader, bindFutureBattleLeader, settleFutureBattleLeader, releaseFutureBattleLeader,
|
||||
expireFutureBattleLeader, futureBattleLeaderTiming, type FutureBattleLeaderReceipt } from './future-battle-leader';
|
||||
expireFutureBattleLeader, futureBattleLeaderTiming, futureBattleLeaderWindow, type FutureBattleLeaderReceipt } from './future-battle-leader';
|
||||
import { createFactionDraft, validateFactionDraft, currentFactionDrafter, chooseFaction,
|
||||
FactionDraftError, type FactionDraft } from './faction-draft';
|
||||
import { createFactionSwap, validateFactionSwap, answerFactionSwap, cancelFactionSwap,
|
||||
@@ -46800,10 +46800,7 @@ export function viewGame(state: Game, id: string, now?: number) {
|
||||
truthFutureBattleLeaderAnswers: g.truthtrance?.stage === 'answer' &&
|
||||
g.truthtrance.question?.target === id && g.truthtrance.question.kind === 'futureBattleLeader'
|
||||
? futureBattleLeaderTruthAnswers(g, me, g.truthtrance.question) : null,
|
||||
truthFutureBattleLeaderTargets: g.status === 'playing' && !g.advanced && futureBattleLeaderTiming(g) &&
|
||||
!g.expansions.length && !g.techTokens && !g.strongholdCards && !g.nexusCards && !g.homeworlds &&
|
||||
!g.leaderSkills && !g.discoveryEnabled && !g.ecazTreachery && !g.battle && !g.response &&
|
||||
!g.decision && !g.phaseOpening && !g.pendingRevival && !g.pendingKarama && !g.pendingTreacheryDiscard
|
||||
truthFutureBattleLeaderTargets: futureBattleLeaderWindow(g)
|
||||
? g.players.filter(player => player.id !== id && !(g.futureBattleLeaderPromises ?? []).some(row =>
|
||||
row.turn === g.turn && row.player === player.id && (row.status === 'waiting' || row.status === 'bound')))
|
||||
.map(player => player.id) : [],
|
||||
|
||||
Reference in new issue
Block a user