Compose native Richese No-Field and Stone with Advanced Occupy
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@@ -578,6 +578,7 @@ export function GameTable({
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g.battle!.tieWinner === g.battle!.attacker
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? 'attacker'
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: 'defender',
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stoneContext.occupy,
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),
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)
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.find((reason) => reason !== null) ?? null)));
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