Prototype administrative discussion mute controls
Let owners/operators mute or unmute new public/private sends from a human seat while retaining history, incoming messages, gameplay and credentials. Fence metadata and durable audit writes with live authority, membership and versions. Preserve exact admin/message retries and inherit restrictions through seat recovery. Validation: types/lint, 5431 offline tests, build, 52 HTTP integration tests, 24 administrator HTTP groups, independent SQL/privacy/UI review and desktop/mobile refresh acceptance. All 2230 prior games and 4746 seats preserved. Additive migration 0016. Verified runtime fingerprint 588967fbb9c2e3b6abe2990c4fce96ee69e2256fb7e3ee416314b87593cebba9; documentation-only grammar/button-label review gives b5e57bdd26812debede91c588e38f247f1fa895ad23e7ae30bc8550eedcd90ec. New-revision deployed acceptance remains open; full admin/rules scope is unfinished.
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@@ -127,11 +127,11 @@ void test('discussion HTTP preserves sealed setup and room version; public and d
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undefined,
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f.c.cookie,
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);
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assert.deepEqual(outsider.data, { messages: [], before: null });
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assert.deepEqual(outsider.data, { messages: [], before: null, muted: false });
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assert.deepEqual(
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(await request(endpoint + `?before=${direct.id}`, undefined, f.c.cookie))
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.data,
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{ messages: [], before: null },
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{ messages: [], before: null, muted: false },
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);
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const publicText = {
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id: crypto.randomUUID(),
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@@ -227,6 +227,6 @@ void test('discussion HTTP retries save once and seat recovery inherits conversa
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f.c.cookie,
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)
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).data,
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{ messages: [], before: null },
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{ messages: [], before: null, muted: false },
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);
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});
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