Enable Basic Kull preview with Tech Tokens
Verify and publish checkpoint container / container (push) Canceled after 0s

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# Kull Wahad: source limits and Karama interruption design
## Basic Tech Tokens — 29 October 2026
**Prototyped / Partial.** A fresh Basic lobby with native CHOAM and classic
factions, exactly the CHOAM and Ix decks, and three to six seats may now keep
printed Kull enabled by default with Tech Tokens. The host can opt out. The
existing user-selected interception and counter procedures apply. This scope
does not include independent Ecaz cards, additional factions or other modules.
Previously created lobbies with the default policy also acquire this eligibility
on their next start; existing started games are not changed. Some structured
Truthtrance questions remain unavailable with Tech Tokens.
The [focused native journeys](../tests/kull-tech-basic-runtime.test.ts) use the
actual selection, start, first Storm and Tech assignment, then exercise Kull
Use, decline and a distinct counter followed by a real Heighliners shipment.
Only the unopened starting deal and safe Spice prefix are selected; four bot
profiles supply legal reactions. Full modes, other Tech interactions and
deployed acceptance remain open.
## Basic native Kull with independent cards — 29 October 2026
**Prototyped / Partial.** Supported fresh Basic native-faction rosters can now