Enable Basic Kull preview with Tech Tokens
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# Kull Wahad: source limits and Karama interruption design
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## Basic Tech Tokens — 29 October 2026
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**Prototyped / Partial.** A fresh Basic lobby with native CHOAM and classic
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factions, exactly the CHOAM and Ix decks, and three to six seats may now keep
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printed Kull enabled by default with Tech Tokens. The host can opt out. The
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existing user-selected interception and counter procedures apply. This scope
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does not include independent Ecaz cards, additional factions or other modules.
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Previously created lobbies with the default policy also acquire this eligibility
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on their next start; existing started games are not changed. Some structured
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Truthtrance questions remain unavailable with Tech Tokens.
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The [focused native journeys](../tests/kull-tech-basic-runtime.test.ts) use the
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actual selection, start, first Storm and Tech assignment, then exercise Kull
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Use, decline and a distinct counter followed by a real Heighliners shipment.
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Only the unopened starting deal and safe Spice prefix are selected; four bot
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profiles supply legal reactions. Full modes, other Tech interactions and
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deployed acceptance remain open.
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## Basic native Kull with independent cards — 29 October 2026
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**Prototyped / Partial.** Supported fresh Basic native-faction rosters can now
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