Support earlier Basic Truthtrance shipment promises
Accept current-turn shipment and mixed questions before Movement in bare classic Basic games. Project remaining owned Charity/normal Revival, net current auction invoices and unused outgoing refunds; do not invent future purchases, incoming Bidding aid or rival income. Physical Karama payment and shipping discounts require distinct cards. Reopen owned Charity/Revival readiness when binding and prevent voluntary spending or closure from evading an answer. Preserve unresolved foreign invoices until their actual outcome; preflight Emperor gifts and extra ally revival costs before responses. Connect persistent earlier-phase guidance and current preparation to the actual table and retain phase5 shipping timing. Minimal required-delivery policies preserve a legal route; nonrestrictive answers retain ordinary legal payment. Document the explicit provisional witness/readiness interpretation and inherited profile boundaries. Verify focused rules/controls, types/lint/build, two original public Basic Storm/Charity question programmes with actual purchase2 and shipment8, and four finite minimal legal policy continuations. Full rules, wider earlier-phase configurations, comprehensive assurance and deployed acceptance remain open. No strategic calibration, saved-room operation, reset, restart or deployment.
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@@ -1997,6 +1997,9 @@ export function GameTable({
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onSectorChange={setSector}
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/>
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</>}
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{g.status === 'playing' && g.phase < 5 && (
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<ShipmentPromises game={g} act={act} busy={busy} />
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)}
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{g.guildBetrayalReaction ? (
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<NexusGuildBetrayal game={g} act={act} busy={reactionBusy} />
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) : g.richeseBetrayalReaction ? (
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