Allow Residual Poison after Cunning inspections

This commit is contained in:
Quintine committed 2026-10-26 07:34:38 +11:00
1 parent 0c848bec74
commit 18bf5d4423
13 files changed
+944 -156

No files matched your search

+8
View File
@@ -37,6 +37,14 @@ export function ResidualPoison({ game, act, busy }: PreparationProps) {
becomes public and captivity ends; other captives stay concealed.
This uses a provisional interpretation of ordinary Tanks handling.
</p>}
<p className="fine" aria-label="Provisional inspection priority">
Provisional inspection priority: keep the original nonleader Atreides
answer if it can still be honored on its own. Both answers must permit
one legal Battle Plan, so an extra Cunning answer may need to be
answered again for the same field after a leader dies. If the original
answer becomes impossible, answer its original field again first.
This spends no additional Nexus card and does not redraw the victim.
</p>
<CardRules card={poison.card} />
<CardInspector card={poison.card} />
{reason && (