Allow Residual Poison after Cunning inspections
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@@ -37,6 +37,14 @@ export function ResidualPoison({ game, act, busy }: PreparationProps) {
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becomes public and captivity ends; other captives stay concealed.
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This uses a provisional interpretation of ordinary Tanks handling.
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</p>}
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<p className="fine" aria-label="Provisional inspection priority">
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Provisional inspection priority: keep the original nonleader Atreides
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answer if it can still be honored on its own. Both answers must permit
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one legal Battle Plan, so an extra Cunning answer may need to be
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answered again for the same field after a leader dies. If the original
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answer becomes impossible, answer its original field again first.
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This spends no additional Nexus card and does not redraw the victim.
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</p>
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<CardRules card={poison.card} />
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<CardInspector card={poison.card} />
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{reason && (
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