diff --git a/components/game-table.tsx b/components/game-table.tsx
index a5c1c4f0..8b8f7d49 100644
--- a/components/game-table.tsx
+++ b/components/game-table.tsx
@@ -515,6 +515,12 @@ export function GameTable({
selectedDefenseId === 'ecaz-reinforcements';
const harassSelected = (selectedWeaponId === 'ecaz-harass-withdraw' && !planetologistWeapon) ||
selectedDefenseId === 'ecaz-harass-withdraw';
+ const [reinforcementsEliteDraft, setReinforcementsEliteDraft] = useState<{ key: string; elite: number } | null>(null);
+ const reinforcementsEliteKey = `${g.code}:${me.id}:${g.battle?.event ?? ''}`;
+ const reinforcementsEliteOptions = g.battle?.reinforcements?.eliteOptions ?? [];
+ const chosenReinforcementsElite = reinforcementsEliteDraft?.key === reinforcementsEliteKey &&
+ reinforcementsEliteOptions.includes(reinforcementsEliteDraft.elite)
+ ? reinforcementsEliteDraft.elite : reinforcementsEliteOptions[0];
const [reinforcementsSourceDraft, setReinforcementsSourceDraft] = useState<{
key: string; index: number;
} | null>(null);
@@ -597,6 +603,8 @@ export function GameTable({
enabled: plan.planetologistSpecial === true,
});
setKwisatz(!!plan.kwisatz);
+ setReinforcementsEliteDraft(plan.reinforcementsElite === undefined ? null
+ : { key: reinforcementsEliteKey, elite: plan.reinforcementsElite });
if (plan.reinforcementsSources) {
const chosen = JSON.stringify(plan.reinforcementsSources);
const index = reinforcementsSourceChoices?.findIndex(choice => JSON.stringify(choice) === chosen);
@@ -5779,12 +5787,23 @@ export function GameTable({
Reinforcements may occupy either card slot but is neither a weapon nor a defense.
It adds 2 to battle strength without changing the physical dial or spice support.
The cost is three reserve forces sent to the Tanks on any revealed outcome.
- Available for that quote: {g.battle.reinforcements.normal} normal,{' '}
+ Default fee: {g.battle.reinforcements.normal} normal,{' '}
{g.battle.reinforcements.elite} elite.
The card is discarded even after a traitor call or explosion.
{g.battle.reinforcements.blocked && ` ${g.battle.reinforcements.blocked}`}
)}
+ {reinforcementsSelected && !g.homeworlds && reinforcementsEliteOptions.length > 0 && (
+
+ )}
{reinforcementsSelected && reinforcementsSourceChoices && (
sum + forces.elite, 0) }
+ : reinforcementsSelected && chosenReinforcementsElite !== undefined
+ ? { reinforcementsElite: chosenReinforcementsElite } : {}),
}),
!!occupyControl?.blocked || !!stonePlanReason || !!harassControl.blocked || !!smugglerPlanReason || !!reinforcementsPlanReason || !battlePairValid,
)}
@@ -5922,6 +5944,9 @@ export function GameTable({
{g.battle.plans[me.id]?.planetologistSpecial && (
Planetologist alternate Special: +2 if the leader survives; no normal card effect.
)}
+ {g.battle.plans[me.id]?.reinforcementsElite !== undefined && !g.battle.plans[me.id]?.reinforcementsSources && (
+ Sealed reserve fee: {3 - g.battle.plans[me.id].reinforcementsElite!} normal + {g.battle.plans[me.id].reinforcementsElite} special.
+ )}
{g.battle.plans[me.id]?.reinforcementsSources && (
Sealed reserve fee: {reinforcementsSourceLabel(g, g.battle.plans[me.id].reinforcementsSources!)}
)}
diff --git a/components/reinforcements-sources.tsx b/components/reinforcements-sources.tsx
index 74e4c0e7..78e01c67 100644
--- a/components/reinforcements-sources.tsx
+++ b/components/reinforcements-sources.tsx
@@ -19,7 +19,7 @@ export function ReinforcementsSources({ game, choices, selected, onChange, busy
if (!choices.length) return null;
return