Connect Basic shared Ecaz Orgiz Collection settlement
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@@ -75,13 +75,15 @@ recipients in storm order, skipping self and empty purses: once per territory
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in Advanced, once per positive deposit under Basic's provisional mapping.
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Co-present forces and old wallets alone do not establish collection.
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Advanced shared Ecaz desert lots wait for actual bilateral allocation. Each
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occupant considers positive foreign recipients Ecaz first, then ally, charging
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at most one spice from an available current balance. A zero share or an old
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wallet alone cannot establish eligibility; the owner never pays itself. Basic
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shared-allocation Orgiz settlement remains pending. Occupant/payer ordering
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is a recommended provisional interpretation, not a new publisher ruling or
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separately answered numerical user question.
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Shared Ecaz desert lots in both modes wait for actual bilateral allocation.
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Each occupant considers positive foreign recipients Ecaz first, then ally,
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skipping zero shares, self and empty purses. Advanced charges once per
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territory. Basic applies its provisional positive-deposit count to the original
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source-map reductions for that territory, excluding unchanged, empty and
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unrelated keys. Available balances track every transfer and cumulative
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overflow. Original allocation events prevent replay; no saved schema is added.
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Occupant/payer ordering and Basic's mapping remain provisional recommended
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interpretations, not new publisher rulings or separate numerical user answers.
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Current native fixtures preserve original armies, wallets, hands, alliances
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and phases. They use real setup, token placement, paid shipments, inspection,
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@@ -96,13 +98,15 @@ An exhausted pile leaves the later collector ineligible even with old spice.
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`tests/fixture-discovery-occupied-collection.ts`,
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`tests/discovery-occupied-collection-runtime.test.ts`,
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`tests/fixture-discovery-shared-orgiz.ts` and
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`tests/discovery-shared-orgiz-runtime.test.ts`. Focused helper regressions cover
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original storm-order payer selection, depleted purses, advisor exclusion and
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zero actual collection. The six-file related union72/72, types/lint and app
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build pass. Actual390px Finish shipment & movement produces phase7,
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Ecaz8/Guild14 from7/10, two actual2-spice source receipts, one Orgiz transfer,
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no decision, enabled Ready, no overflow and no browser errors. Basic shared
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allocation, broader combined modules and full acceptance remain open.
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`tests/discovery-shared-orgiz-runtime.test.ts`. Native Basic/Advanced cases
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cover equal/full/zero Ecaz shares, acceptance timing, wrong actors and stale
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allocation. Focused boundaries cover multiple Basic source keys, one Advanced
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territory, exhausted recipients, foreign-ally fallback and cumulative overflow.
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Final six-file union80/80, types/lint and app build pass. Actual390px Basic
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Use equal split credits a real Red Chasm lot4, then transfers1: Ecaz7/Guild8
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become8/11; phase7 has no decision and Ready is enabled. No overflow or browser
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errors. All four minimally configured policies complete the Basic equal split
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through actual engine actions. Broader combinations/full acceptance remain open.
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## Mixed E1/E2 and paired E3 Nexus — 7 October 2026
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@@ -763,10 +767,11 @@ positive territory Collection. Multiple collected source keys do not multiply
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the transfer. Canonical positive ordinary deposit receipts identify actual
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foreign payers in original storm order, including multiple collectors in one
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sector; self and empty purses are skipped. No presence-based ambiguity gate
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remains. Advanced shared Ecaz desert lots wait for actual bilateral allocation,
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then consider positive foreign recipients Ecaz first, ally second. Basic
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shared settlement remains pending. Ordering is provisional under the
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recommended-option priority; the Advanced territory trigger itself is sourced.
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remains. Shared Ecaz desert lots in both modes wait for actual allocation,
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then consider positive foreign recipients Ecaz first, ally second. Advanced
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charges once per territory; Basic uses its provisional count of actually
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reduced source deposits in that territory. Ordering and the Basic mapping are
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provisional; the Advanced territory trigger itself is sourced.
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Basic retains its recorded provisional one-transfer-per-positive-deposit
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interpretation. The context requires its existing public `advanced` boolean:
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@@ -880,9 +885,10 @@ conversion was fabricated.
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Basic provisionally charges once per positive deposit. The first actual
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foreign collector in storm order with available spice pays; mere presence,
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self and zero actual collection do not qualify. Empty purses never create
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debt. Advanced shared Ecaz lots wait for allocation, then consider positive
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foreign recipients Ecaz first, ally second. Basic shared settlement remains
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pending; occupant/payer ordering remains provisional.
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debt. Shared Ecaz lots in both modes wait for allocation, then consider actual
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positive foreign recipients Ecaz first, ally second. Advanced charges once
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per territory; Basic counts its actually reduced positive source deposits.
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Owner/payer ordering and the Basic mapping remain provisional.
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- **Jacurutu:** one bank spice per opposing undialed physical counter actually
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sent to the Tanks. Unique readings remain automatic. For different possible
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@@ -1028,10 +1034,10 @@ to Spice Blow. Refresh restored the same station forces and private Snooper.
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This is targeted control/recovery evidence, not an unmodified complete game.
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The 187 opening saved rooms remain preserved; no server restart was needed.
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1. Connect Basic shared-allocation Orgiz settlement and refine combined
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Discovery interactions. Canonical ordinary receipts now close the guessed
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shared-sector payer gap. Other recommended Discovery interpretations remain
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visibly provisional; the Basic positive-deposit mapping is not certified.
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1. Refine combined Discovery interactions. Canonical ordinary receipts and
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actual bilateral shared settlement now cover both modes without guessed
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payers or withheld Basic allocation. Recommended interpretations remain
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visibly provisional; focused evidence is not complete-module certification.
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2. Integrate combined modules and complete games, then refine interaction,
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strategy and presentation coverage before opening normal start gates.
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3. Use the existing prototype starter and saved-room verification for further
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