Restore safe Duke grants in early legacy games
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Verify and publish checkpoint container / container (push) Successful in 10m31s
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@@ -17,6 +17,15 @@ open mode gates.
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## Current checkpoint and work
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**Early legacy Duke proof and occupied Ecaz displacement — 29 October.
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Prototyped / Partial.** An unstamped game can establish a clear capture history
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from public first-turn, pre-battle phase and continuation state; an explicit
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uncertain marker and later or ambiguous states remain guarded. An actual public
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occupied-Ecaz displacement of an ordinary living Duke grant also clears the
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marker. Eleven related files pass 73 cases, including native setup and occupation
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with controlled staging. Wider interactions, capture assurance and deployed verification remain
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open. [Scope](ECAZ_DUKE_ACQUISITION.md#public-first-turn-proof-and-occupied-ecaz-displacement--29-october-2026).
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**Resolving public Duke capture uncertainty — 29 October. Prototyped /
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Partial.** Publicly established ordinary Duke battle, revival, acquisition or named
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death outcomes clear the conservative capture marker, including in older games
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@@ -1,5 +1,28 @@
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# Ecaz Ambassador: direct Duke acquisition
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## Public first-turn proof and occupied Ecaz displacement — 29 October 2026
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**Prototyped / Partial.** An unstamped legacy game can establish clear Duke
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capture history from public state while it is playing in turn one, phases 0–5,
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with no battle, previous battle context or pending capture, and no capture
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response or decision. The check does not inspect Duke custody or the selected
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captive. Explicit uncertainty and later or ambiguous states remain guarded.
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Viewing the game does not mutate the receipt; automatic normalization or an
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accepted live action records the proven clear state. Later qualifying capture
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events can make the history uncertain again.
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Actual occupied-Ecaz displacement of a living ordinary Duke grant also clears
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the marker: the displacement is publicly logged before the occupier's eligible
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recipient choice. Merely having an occupation or an unrelated continuation
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does not establish that displacement. Existing eligibility and custody checks
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remain in force.
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Focused tests cover a real Advanced opening and Ambassador arrival with an
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unstamped receipt, public-state boundary and private-custody comparisons, and
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the real occupied-Ecaz battle with a staged prior ordinary grant and uncertainty
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receipt. Broader combinations, capture assurance and deployed verification
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remain open; these prototypes do not certify a complete rules mode.
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## Public resolution of capture uncertainty — 29 October 2026
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**Prototyped / Partial.** A public event that establishes the actual unique
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@@ -14,7 +37,8 @@ new uncertainty. The existing eligibility and custody checks still apply.
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An Advanced Harkonnen game with clear public history can now also use the
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provisional same-recipient conversion from another temporary tenure. A current
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ordinary Ecaz Ambassador tenure cannot be redundantly renewed. The public
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history safeguard remains uniform when the marker is uncertain or absent.
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history safeguard remains uniform when the marker is uncertain, or absent
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without the public first-turn proof above.
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Twelve related files pass 87 cases. The real battle fixture verifies a later
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Ambassador grant and renewed uncertainty after capture. Other action fixtures
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@@ -31,9 +55,9 @@ Once that possibility arises it stays recorded until a supported public
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resolution above. Direct Ambassador acquisition
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and the automatic Advanced alliance loan are uniformly unavailable while the
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record is uncertain, regardless of actual hidden custody. A game saved before
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this receipt existed is also treated conservatively: its truncated history
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cannot prove that a concealed capture never occurred. No saved game is reset
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or retroactively assigned a fabricated clean history.
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this receipt existed remains conservative unless its public first-turn state
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proves capture could not yet have occurred, as described above. No saved game
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is reset or assigned a fabricated clean history.
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When the record is clear, a plain Advanced Ecaz–Harkonnen game can use the
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ordinary direct grant and automatic new-ally loan; the original disc, reusable
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+13
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@@ -1,10 +1,20 @@
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# Rule decision index
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## First-turn Duke proof and occupied Ecaz displacement — 29 October 2026
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**Prototyped / Partial.** Public first-turn pre-battle state can prove that an
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unstamped legacy game has no earlier capture; explicit uncertainty and ambiguous
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or later history remain guarded. The public occupied-Ecaz displacement of a
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living ordinary Duke grant also resolves uncertainty. This is a provisional
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online policy, with broader interactions and deployed verification still open.
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[Scope](ECAZ_DUKE_ACQUISITION.md#public-first-turn-proof-and-occupied-ecaz-displacement--29-october-2026).
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## Public resolution of Duke capture uncertainty — 29 October 2026
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A revealed ordinary Duke battle or named public revival, acquisition or death resolves the prior
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capture uncertainty; a later possible Harkonnen capture can restore it. This
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is a provisional online policy and does not infer legacy capture history.
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is a provisional online policy; the bounded first-turn public proof above also
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applies to eligible unstamped legacy games.
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[Scope](ECAZ_DUKE_ACQUISITION.md#public-resolution-of-capture-uncertainty--29-october-2026).
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## Duke Ambassador capture uncertainty — 29 October 2026
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@@ -12,7 +22,8 @@ is a provisional online policy and does not infer legacy capture history.
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Fresh games record whether a public capture could have involved Duke, without
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using the secret selection. Direct acquisition and automatic alliance loan
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are uniformly guarded while that history is uncertain; legacy games without
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the receipt remain conservative. This is a provisional online policy.
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the receipt remain conservative except where the first-turn public proof above
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applies. This is a provisional online policy.
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[Scope](ECAZ_DUKE_ACQUISITION.md#public-capture-uncertainty--29-october-2026).
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## Concealed Duke and Ghola guidance — 29 October 2026
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