Restore safe Duke grants in early legacy games
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## Current checkpoint and work
**Early legacy Duke proof and occupied Ecaz displacement — 29 October.
Prototyped / Partial.** An unstamped game can establish a clear capture history
from public first-turn, pre-battle phase and continuation state; an explicit
uncertain marker and later or ambiguous states remain guarded. An actual public
occupied-Ecaz displacement of an ordinary living Duke grant also clears the
marker. Eleven related files pass 73 cases, including native setup and occupation
with controlled staging. Wider interactions, capture assurance and deployed verification remain
open. [Scope](ECAZ_DUKE_ACQUISITION.md#public-first-turn-proof-and-occupied-ecaz-displacement--29-october-2026).
**Resolving public Duke capture uncertainty — 29 October. Prototyped /
Partial.** Publicly established ordinary Duke battle, revival, acquisition or named
death outcomes clear the conservative capture marker, including in older games
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# Ecaz Ambassador: direct Duke acquisition
## Public first-turn proof and occupied Ecaz displacement — 29 October 2026
**Prototyped / Partial.** An unstamped legacy game can establish clear Duke
capture history from public state while it is playing in turn one, phases 0–5,
with no battle, previous battle context or pending capture, and no capture
response or decision. The check does not inspect Duke custody or the selected
captive. Explicit uncertainty and later or ambiguous states remain guarded.
Viewing the game does not mutate the receipt; automatic normalization or an
accepted live action records the proven clear state. Later qualifying capture
events can make the history uncertain again.
Actual occupied-Ecaz displacement of a living ordinary Duke grant also clears
the marker: the displacement is publicly logged before the occupier's eligible
recipient choice. Merely having an occupation or an unrelated continuation
does not establish that displacement. Existing eligibility and custody checks
remain in force.
Focused tests cover a real Advanced opening and Ambassador arrival with an
unstamped receipt, public-state boundary and private-custody comparisons, and
the real occupied-Ecaz battle with a staged prior ordinary grant and uncertainty
receipt. Broader combinations, capture assurance and deployed verification
remain open; these prototypes do not certify a complete rules mode.
## Public resolution of capture uncertainty — 29 October 2026
**Prototyped / Partial.** A public event that establishes the actual unique
@@ -14,7 +37,8 @@ new uncertainty. The existing eligibility and custody checks still apply.
An Advanced Harkonnen game with clear public history can now also use the
provisional same-recipient conversion from another temporary tenure. A current
ordinary Ecaz Ambassador tenure cannot be redundantly renewed. The public
history safeguard remains uniform when the marker is uncertain or absent.
history safeguard remains uniform when the marker is uncertain, or absent
without the public first-turn proof above.
Twelve related files pass 87 cases. The real battle fixture verifies a later
Ambassador grant and renewed uncertainty after capture. Other action fixtures
@@ -31,9 +55,9 @@ Once that possibility arises it stays recorded until a supported public
resolution above. Direct Ambassador acquisition
and the automatic Advanced alliance loan are uniformly unavailable while the
record is uncertain, regardless of actual hidden custody. A game saved before
this receipt existed is also treated conservatively: its truncated history
cannot prove that a concealed capture never occurred. No saved game is reset
or retroactively assigned a fabricated clean history.
this receipt existed remains conservative unless its public first-turn state
proves capture could not yet have occurred, as described above. No saved game
is reset or assigned a fabricated clean history.
When the record is clear, a plain Advanced Ecaz–Harkonnen game can use the
ordinary direct grant and automatic new-ally loan; the original disc, reusable
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# Rule decision index
## First-turn Duke proof and occupied Ecaz displacement — 29 October 2026
**Prototyped / Partial.** Public first-turn pre-battle state can prove that an
unstamped legacy game has no earlier capture; explicit uncertainty and ambiguous
or later history remain guarded. The public occupied-Ecaz displacement of a
living ordinary Duke grant also resolves uncertainty. This is a provisional
online policy, with broader interactions and deployed verification still open.
[Scope](ECAZ_DUKE_ACQUISITION.md#public-first-turn-proof-and-occupied-ecaz-displacement--29-october-2026).
## Public resolution of Duke capture uncertainty — 29 October 2026
A revealed ordinary Duke battle or named public revival, acquisition or death resolves the prior
capture uncertainty; a later possible Harkonnen capture can restore it. This
is a provisional online policy and does not infer legacy capture history.
is a provisional online policy; the bounded first-turn public proof above also
applies to eligible unstamped legacy games.
[Scope](ECAZ_DUKE_ACQUISITION.md#public-resolution-of-capture-uncertainty--29-october-2026).
## Duke Ambassador capture uncertainty — 29 October 2026
@@ -12,7 +22,8 @@ is a provisional online policy and does not infer legacy capture history.
Fresh games record whether a public capture could have involved Duke, without
using the secret selection. Direct acquisition and automatic alliance loan
are uniformly guarded while that history is uncertain; legacy games without
the receipt remain conservative. This is a provisional online policy.
the receipt remain conservative except where the first-turn public proof above
applies. This is a provisional online policy.
[Scope](ECAZ_DUKE_ACQUISITION.md#public-capture-uncertainty--29-october-2026).
## Concealed Duke and Ghola guidance — 29 October 2026