Implement Homeworld mechanics through Caladan reinforcement checkpoint

Connect typed Homeworld custody, transport, battle, income, revival and Caladan reinforcement flows with private multiplayer recovery and controls. Preserve the optimized test workflow and keep unfinished rules modes gated. Verified with 3682 offline tests, typecheck, lint, production build and 40 HTTP tests; existing saved games remain unchanged.
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Quintine committed 2026-09-10 08:12:26 +10:00
1 parent 3be49512f7
commit 28ba1618ba
266 files changed
+47680 -16851

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@@ -32,7 +32,9 @@ export function EcazEntry({
!entry ||
game.decision?.kind !== 'ecazAmbassador' ||
game.decision.player !== game.me ||
!['offer', 'copy', 'cards', 'move', 'ship'].includes(entry.stage)
!['offer', 'allianceReply', 'copy', 'cards', 'move', 'ship'].includes(
entry.stage,
)
)
return null;
const me = game.players.find((p) => p.id === game.me)!;
@@ -54,6 +56,9 @@ export function EcazEntry({
(entry.dukeAcquisition
? null
: 'Duke acquisition is unavailable for this opportunity.');
const allianceBlock =
entry.allianceOffer?.blocked ??
(entry.allianceOffer ? null : 'This alliance opportunity is unavailable.');
const duke = game.dukeVidal?.leader;
return (
<section
@@ -107,9 +112,36 @@ export function EcazEntry({
{dukeBlock}
</p>
)}
<Button
className={buttonClass}
disabled={busy || !!allianceBlock}
aria-describedby={
allianceBlock ? `${id}-alliance-block` : undefined
}
onClick={() => {
if (!allianceBlock)
send({
trigger: true,
beneficiary: entry.owner,
choice: 'alliance',
});
}}
>
Offer alliance to{' '}
{game.players.find((p) => p.id === entry.entrant)?.name}
</Button>
{allianceBlock && (
<p
id={`${id}-alliance-block`}
className="m-0 text-sm leading-6"
>
{allianceBlock}
</p>
)}
<p className="m-0 text-sm leading-6">
Alliance proposals, acquisition for an ally and Duke loans
through this Ambassador remain unfinished.
Both factions must be unallied. The entrant chooses whether to
accept. The triggered Ambassador returns to supply even if the
offer is refused. Duke loans remain unfinished.
</p>
</>
) : (
@@ -157,6 +189,30 @@ export function EcazEntry({
Leave Ambassador in place
</Button>
</>
) : entry.stage === 'allianceReply' ? (
<>
<p className="m-0 text-sm leading-6">
{game.players.find((p) => p.id === entry.owner)?.name} offers you an
alliance. Accepting activates both factions’ alliance abilities
immediately. Duke Vidal is not included in this offer. Your
remaining actions resume after your reply.
</p>
<Button
className={buttonClass}
disabled={busy}
onClick={() => send({ accept: true })}
>
Accept alliance
</Button>
<Button
variant="outline"
className={buttonClass}
disabled={busy}
onClick={() => send({ accept: false })}
>
Refuse alliance
</Button>
</>
) : entry.stage === 'copy' ? (
<>
<p className="m-0 text-sm leading-6">