Compose standalone E3 Leader Skills with Tech and Strongholds
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# Dune implementation status
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## 4 October 2026 — standalone E3 skills with Tech and Advanced Strongholds
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Two bounded owners supplied Ecaz ordinary-disc/Duke and Moritani
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rescue/assassination/replacement programs. Parent integrated existing skill
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admission, original assassination context, appended sample/resume rows and
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guidance. Standalone Ecaz OR Moritani ecaz33/all14 admits Tech Basic/Advanced
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3..6 and Stronghold Advanced2..6, optionally both. Original setup/first-Storm/
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end-Mentat and exclusions remain; no public start, save conversion or ruling.
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New15/affected152, types/lint/build and nine actual programs pass.
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Original probes:22 valid entries/ten retained rule-bound rejections.
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Eight E3 games:1,531 actions/no rejection/38 JSON; expanded47-game batch:
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13,936 actions/no rejection/358 JSON. Captured unchanged tree
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`d9c5e4d1a611f8ab7cf18e4c816161604d18f8aa8c94b25962fc38595fcc71a3`.
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Natural Moritani samples do not claim assassination; controlled/human paths
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prove it. Legal later Basic dials, prior BG prediction, unoccupied Moritani
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setup, real Guild allowance/accrual and separate Tuek Collection correct fixture
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assumptions. Startup wallet/location pins were removed, not repinned.
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Original CLI X4YSWBLR/BJH3UVQFv8 and human390px334W75B6v13/Collection,
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AL6WCG8Bv13/Mentat retain original IDs/pieces. Real normal Warmaster1/Duke6/
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Carthag Shield wins7–6 against poison and releases the living Duke. Normal
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Guild Suk precedes unused Master3 death/skill return/printed bounty, losing
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Tuek income and one private Caid replacement. Cards/Tech/physical casualties
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and separately quoted Collection remain; refresh/no overflow pass.
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Detailed mechanics/evidence:
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[existing runtime](LEADER_SKILLS_RUNTIME.md#standalone-e3-module-composition--4-october-2026).
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No full rules, assurance, strategic-AI, public or deployed claim.
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## 4 October 2026 — Advanced Skills and Strongholds, with optional Tech
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Two bounded owners supplied classic subsidy/defense/income/rescue and native
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