Sample expansion faction rosters from two to six seats
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# Dune implementation status
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## 27 September 2026 — CHOAM/Richese and Ecaz/Moritani roster samples
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The [sample runner](VERIFICATION_WORKFLOW.md#reusable-base-and-faction-sample-games) now covers each expansion pair in Basic and Advanced at two through six seats, using genuine faction setup, legal AI decisions and periodic JSON restoration. The ten CHOAM/Richese games at seed 20260928 and ten Ecaz/Moritani games at seed 20260927 completed: 6,523 accepted actions, 167 restores, no rejected actions. Source-bound checkpoint reports are `/tmp/dune-choam-roster-checkpoint-20260928/report.json` and `/tmp/dune-ecaz-roster-checkpoint-20260927/report.json`. A separate CHOAM/Richese seed 20260927 completed nine games but stopped in six-seat Advanced Bidding after 1,728 accepted actions: an exhausted Richese cache reached the existing explicit unresolved normal-auction-count guard. That source question remains open, not papered over by the passing matrix. These samples do not certify full expansion rules, all rosters or public starts.
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## 27 September 2026 — Bounded CHOAM Nexus Betrayal
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The [CHOAM Betrayal panel](NEXUS_CARD_RULES.md#bounded-choam-betrayal-runtime) now has a playable Basic/Advanced path when CHOAM is seated. An unallied rival spends the physical CHOAM Nexus card at a clean boundary; the server samples and discards one actual held CHOAM Treachery Card without spice compensation. The holder-only control never offers a rival card choice or identities; its hand count appears only during Bidding. Bots act only when that count is public. A saved discard receipt completes once after JSON restore, including later same-turn Nexus recycling. Focused quote, controls, bot, physical inventory, rejection and interruption cases pass; the isolated browser table rendered the enabled holder control without room writes. Complete Nexus, combined-module and deployed revision acceptance remain open.
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@@ -101,6 +101,8 @@ node --import tsx tools/faction-games.ts --out /tmp/dune-new-combined --profile
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-homeworld --profile homeworld
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-nexus --profile nexus
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-homeworld-nexus --profile homeworld-nexus
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-choam-roster --profile choam-roster
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-ecaz-roster --profile ecaz-roster
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-nexus-three --profile nexus --players 3 --rules advanced
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node --import tsx tools/faction-games.ts --out /tmp/dune-new-resume --resume /private/failed-combined-advanced.json
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```
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@@ -108,18 +110,22 @@ node --import tsx tools/faction-games.ts --out /tmp/dune-new-resume --resume /pr
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Default and `--profile all` retain the original six fixed CHOAM/Richese,
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Ecaz/Moritani and combined Basic/Advanced samples. `--profile base` selects ten
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additional samples: Basic and Advanced with two through six players.
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`--players 2..6` narrows the base, Homeworld, Nexus or combined
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`homeworld-nexus` profile; omission or `all` retains all five counts. The fixed
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base roster adds Atreides, Harkonnen, Fremen, Emperor, Guild and Bene
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Gesserit in that order. These are sample rosters, not an assertion that these
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are the only rules-permitted player-count configurations. Each optional
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module profile runs two through six base factions under Basic and Advanced
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using the actual setup seams. Output names include the player count.
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Homeworld's original four-seat seed offsets remain 36–37; its other rosters
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use 48–51 and 54–57. Nexus's six-seat offsets remain 38–39; its smaller
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rosters use 40–47. The combined module uses offsets 58–67. These samples
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do not open public module starts or assert complete module interaction
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coverage.
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`--players 2..6` narrows the base, Homeworld, Nexus, combined
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`homeworld-nexus`, `choam-roster` or `ecaz-roster` profile; omission or `all`
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retains all five counts. The fixed base roster adds Atreides, Harkonnen,
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Fremen, Emperor, Guild and Bene Gesserit in that order. These are sample
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rosters, not an assertion that they are the only rules-permitted player-count
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configurations. Each optional module profile runs two through six base factions
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under Basic and Advanced using the actual setup seams. The two expansion-roster
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profiles also run Basic and Advanced with their respective physical expansion
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enabled: CHOAM/Richese start with CHOAM then Richese, Ecaz/Moritani with
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Moritani then Ecaz; subsequent seats extend each to six without changing
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existing fixed four-seat samples. Their seed offsets are 68–77 and 78–87.
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Output names include the player count. Homeworld's original four-seat seed
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offsets remain 36–37; its other rosters use 48–51 and 54–57. Nexus's six-seat
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offsets remain 38–39; its smaller rosters use 40–47. The combined module uses
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offsets 58–67. These samples do not open public module or expansion starts or
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assert complete interaction coverage.
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All-AI Nexus samples now make public reciprocal offers as well as accepting
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them, so an actual alliance can form without a human proposer. At the
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