Support Truthtrance in Richese Silent bidding
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@@ -0,0 +1,54 @@
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import assert from 'node:assert/strict';
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import { viewGame, type Action, type Game } from '../game/engine';
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import {
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actTruthtranceRichesePromises as act,
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advanceTruthtranceRichesePromises as advance,
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createTruthtranceRichesePromisesFixture,
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truthtranceRichesePromisesClean as clean,
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truthtranceRichesePromisesInventory as inventory,
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truthtranceRichesePromisesPlayer as player,
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} from './fixture-truthtrance-richese-promises';
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export { act, inventory, player };
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/** Original public Basic/Advanced Richese/Atreides/Emperor setup, genuine
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* Charity prefix and actual first Silent cache declaration. The parent fixture
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* selects unopened deal and Spice positions and native scalar lotteries; no
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* hand, spice, auction, answer or receipt is installed. */
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export function createTruthRicheseSilentFixture(advanced = false) {
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const original = createTruthtranceRichesePromisesFixture({ advanced });
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const game = advance(structuredClone(original.earlySource), state => clean(state) &&
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!!state.richeseAuction && state.richeseAuction.method === 'silent' && !state.richeseAuction.outcome,
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[], { position: 'first', method: 'silent' });
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const lot = game.richeseAuction!;
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const asker = original.asker, target = original.emperor, owner = original.richese;
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assert.equal(lot.source, 'cache'); assert.equal(lot.active, null);
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assert.ok(lot.eligible.includes(asker) && lot.eligible.includes(target) && lot.eligible.includes(owner));
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assert.deepEqual(lot.sealed, {});
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assert.ok(player(game, asker).hand.some(card => card.id === original.truth));
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assert.deepEqual(inventory(game), original.originalCards);
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return { original, game, asker, target, owner, lot:lot.event, card:lot.cardId,
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truth:original.truth, originalCards:original.originalCards, staging:original.staging };
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}
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export type TruthRicheseSilentFixture = ReturnType<typeof createTruthRicheseSilentFixture>;
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export function askTruthRicheseSilent(f: TruthRicheseSilentFixture, minimum = 4, source = f.game) {
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let game = act(source, f.asker, { type:'card', card:f.truth });
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for (let count = 0; game.truthtrance?.stage === 'priority' && count < game.players.length; count++) {
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const seat = game.players.find(row => !game.truthtrance!.passed.includes(row.id)); assert.ok(seat);
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game = act(game, seat.id, { type:'truthPass' });
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}
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assert.equal(game.truthtrance?.stage, 'ask');
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return act(game, f.asker, { type:'truthAsk', question:{kind:'richeseBid', target:f.target,
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turn:source.turn, event:f.lot, minimum} });
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}
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export function bindTruthRicheseSilent(f: TruthRicheseSilentFixture, answer: 'yes'|'no', minimum = 4, source = f.game) {
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const asked = askTruthRicheseSilent(f, minimum, source);
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assert.ok(viewGame(asked, f.target).truthRicheseBidAnswers?.includes(answer));
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return { asked, game:act(asked, f.target, {type:'truthAnswer', answer}) };
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}
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export function rejectTruthRicheseSilent(game: Game, actor: string, action: Action) {
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const before = structuredClone(game);
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assert.throws(() => act(game, actor, action));
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assert.deepEqual(game, before, 'A rejected action cannot mutate its input');
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}
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@@ -18,13 +18,13 @@ function edit(props: Parameters<typeof RicheseBidPromiseFields>[0], minimum: num
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assert.ok(input);
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(input.props.onChange as (event: { currentTarget: { valueAsNumber: number } }) => void)({ currentTarget: { valueAsNumber: minimum } });
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}
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function projected(type: 'bid' | 'pass' = 'bid'): { props: RicheseBidPromisePanelProps; sent: Action[] } {
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function projected(type: 'bid' | 'pass' | 'zero' = 'bid'): { props: RicheseBidPromisePanelProps; sent: Action[] } {
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const sent: Action[] = [];
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const props: RicheseBidPromisePanelProps = {
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promises: [{ id: 'receipt-1', turn: 2, event: 'lot-1', minimum: 4, answer: type === 'bid' }],
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guide: { action: { type: 'richeseBid', event: 'lot-1', richeseBidPromiseId: 'receipt-1',
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amount: type === 'bid' ? 4 : null, allyPayment: 0 } },
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game: { turn: 2, richeseAuction: { event: 'lot-1' } }, busy: false,
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amount: type === 'bid' ? 4 : type === 'zero' ? 0 : null, allyPayment: 0 } },
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game: { turn: 2, richeseAuction: { event: 'lot-1', method: type === 'zero' ? 'silent' : 'onceAround' } }, busy: false,
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act(action) { sent.push(action); },
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};
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return { props, sent };
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@@ -86,3 +86,31 @@ void test('guide sends the exact server action and rejects busy, stale or comple
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props.game.turn = 3;
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assert.equal(RicheseBidPromiseGuide(props), null);
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});
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void test('Silent question and private receipt explain sealed submissions without showing lot or receipt identifiers', () => {
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const fields = renderToStaticMarkup(createElement(RicheseBidPromiseFields, {
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minimum: 4, disabled: false, method: 'silent', onMinimum() {},
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}));
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assert.match(fields, /Silent auction/);
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assert.match(fields, /unsubmitted sealed bid/);
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assert.match(fields, /submitted amounts remain private until bids are revealed/);
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const { props } = projected('zero');
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const panel = renderToStaticMarkup(createElement(RicheseBidPromisePanel, props));
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assert.match(panel, /Your Silent bid promises/);
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assert.match(panel, /Submit zero spice while honoring your answer/);
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assert.match(panel, /Your submitted amount remains private until all bids are revealed/);
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assert.doesNotMatch(panel, /receipt-1|lot-1/);
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});
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void test('Silent zero guide submits the exact quoted action and refuses a stale event', () => {
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const { props, sent } = projected('zero');
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const button = RicheseBidPromiseGuide(props); assert.ok(button);
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button.props.onClick();
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assert.deepEqual(sent, [props.guide!.action]);
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assert.equal(sent[0].amount, 0);
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const stale = RicheseBidPromiseGuide(props); assert.ok(stale);
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props.game.richeseAuction!.event = 'later-lot';
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stale.props.onClick();
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assert.equal(sent.length, 1);
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assert.equal(RicheseBidPromiseGuide(props), null);
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});
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@@ -28,7 +28,7 @@ void test('claims retain only a safe integer turn, public lot event and positive
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assert.throws(() => parseRicheseBidClaim(value), RicheseBidPromiseError);
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const text = richeseBidClaimText({ turn: 2, event: 'public-lot', minimum: 6 });
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assert.match(text, /bid of at least 6 spice/);
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assert.match(text, /Once Around/);
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assert.match(text, /Richese auction/);
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assert.doesNotMatch(text, /win|purchase|public-lot/);
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});
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@@ -325,7 +325,7 @@ void test('restored full hands automatically submit zero or remove an unbid cach
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assert.equal(g.players[0].spice, 22);
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assert.equal(g.players[0].hand.length, 4);
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assert.ok(
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g.log.some((entry) => entry.text.includes('automatically submitted zero')),
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g.log.some((entry) => entry.text.includes('automatically submitted a sealed bid')),
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);
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let unbid = cache();
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for (const id of ['h', 'e', 'r']) unbid = bid(unbid, id, 0);
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@@ -45,8 +45,8 @@ for (const advanced of [false, true]) void test(
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const declared = declareTruthRicheseBid(f, source);
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const asker = viewGame(declared, f.asker);
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assert.ok(asker.truthRicheseBidTargets.includes(f.target));
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assert.match(truth(asker), /<option value="richeseBid">Bind a bid in this Once Around lot<\/option>/);
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assert.match(table(asker), /Bind a bid in this Once Around lot/);
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assert.match(truth(asker), /<option value="richeseBid">Bind a bid in this Richese lot<\/option>/);
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assert.match(table(asker), /Bind a bid in this Richese lot/);
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// Server rendering does not operate the stateful question selector; the
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// original question is submitted through the real engine fixture.
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const asked = askTruthRicheseBid(f, f.target, 4, source);
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@@ -0,0 +1,102 @@
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import assert from 'node:assert/strict';
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import test from 'node:test';
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import { registerHooks } from 'node:module';
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import { readFileSync } from 'node:fs';
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import { createElement } from 'react';
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import { renderToStaticMarkup } from 'react-dom/server';
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import { viewGame, type Action, type Game, type GameView } from '../game/engine';
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import { RicheseBidPromiseGuide } from '../components/richese-bid-promise-panel';
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import { act, inventory, createTruthRicheseSilentFixture, askTruthRicheseSilent } from './fixture-truth-richese-silent';
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const aliases = registerHooks({
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resolve(specifier, context, next) {
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return next(specifier === 'next/image' ? 'vinext/shims/image' : specifier === 'next/link' ? 'vinext/shims/link' : specifier, context);
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},
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load(url, context, next) {
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if (!url.endsWith('.module.css')) return next(url, context);
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const css = readFileSync(new URL(url), 'utf8');
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const classes = Object.fromEntries([...css.matchAll(/\.([a-zA-Z_][\w-]*)/g)].map(match => [match[1], match[1]]));
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return { format: 'module', source: `export default ${JSON.stringify(classes)}`, shortCircuit: true };
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},
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});
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const { GameTable } = await import('../components/game-table');
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const { Truthtrance } = await import('../components/truthtrance');
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const { RicheseAuctionLot } = await import('../components/richese-auctions');
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aliases.deregister();
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function table(game: GameView) {
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return renderToStaticMarkup(createElement(GameTable, { game, busy: false, send: async () => {}, onExit() {} }));
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}
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function truth(game: GameView) {
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return renderToStaticMarkup(createElement(Truthtrance, { game, busy: false, act() {} }));
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}
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function auction(game: GameView) {
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return renderToStaticMarkup(createElement(RicheseAuctionLot, { game, busy: false, act() {} }));
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}
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function declare(game: Game, asker: string, truthCard: string): Game {
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let current = act(game, asker, { type:'card', card:truthCard });
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for (let count = 0; current.truthtrance?.stage === 'priority' && count < current.players.length; count++) {
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const seat = current.players.find(row => !current.truthtrance!.passed.includes(row.id)); assert.ok(seat);
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current = act(current, seat.id, {type:'truthPass'});
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}
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assert.equal(current.truthtrance?.stage, 'ask');
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return current;
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}
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for (const advanced of [false, true]) void test(
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`${advanced ? 'Advanced' : 'Basic'} real Silent question, answer and guide connect to the original private auction`, () => {
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// Native public R/A/E setup, originally dealt Truth card and actual Silent
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// cache; the fixture selects unopened deal/Spice positions and lotteries.
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const f = createTruthRicheseSilentFixture(advanced);
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const declared = declare(f.game, f.asker, f.truth);
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const asker = viewGame(declared, f.asker);
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assert.equal(asker.richeseAuction?.method, 'silent');
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assert.ok(asker.truthRicheseBidTargets.includes(f.target));
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assert.match(truth(asker), /<option value="richeseBid">Bind a bid in this Richese lot<\/option>/);
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assert.match(table(asker), /Bind a bid in this Richese lot/);
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// Server rendering does not operate the stateful question selector or
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// browser hydration; submit the original question through the engine.
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const asked = askTruthRicheseSilent(f, 4);
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const respondent = viewGame(asked, f.target);
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assert.equal(respondent.truthtrance?.question?.kind, 'richeseBid');
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assert.ok(respondent.truthRicheseBidAnswers?.includes('yes'));
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assert.ok(respondent.truthRicheseBidAnswers?.includes('no'));
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assert.equal(viewGame(asked, f.asker).truthRicheseBidAnswers, null);
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assert.match(truth(respondent), /Answer Yes/);
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assert.match(truth(respondent), /Answer No/);
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assert.match(table(respondent), /Answer Yes/);
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assert.match(auction(respondent), /Silent auction/);
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for (const answer of ['yes', 'no'] as const) {
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let game = act(asked, f.target, {type:'truthAnswer', answer});
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const own = viewGame(game, f.target), sent: Action[] = [];
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assert.ok(own.richeseBidPromises.some(row => row.player === f.target && row.answer === (answer === 'yes')));
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assert.ok(own.richeseBidPromiseGuide);
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const html = table(own);
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assert.match(html, /Your Silent bid promises/);
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assert.match(html, /data-testid="richese-bid-promise-guide"/);
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if (answer === 'no') assert.match(html, /Submit zero spice while honoring your answer/);
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const button = RicheseBidPromiseGuide({promises:own.richeseBidPromises, guide:own.richeseBidPromiseGuide,
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game:own, busy:false, act(action) { sent.push(action); }});
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assert.ok(button); assert.equal(button.props.disabled, false);
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button.props.onClick();
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assert.deepEqual(sent, [own.richeseBidPromiseGuide.action]);
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assert.equal(sent[0].type, 'richeseBid');
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assert.equal(sent[0].event, f.lot);
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assert.equal(sent[0].amount, answer === 'yes' ? 4 : 0);
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assert.equal(typeof sent[0].richeseBidPromiseId, 'string');
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game = act(game, f.target, sent[0]);
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assert.equal(game.richeseBidPromises!.find(row => row.id === sent[0].richeseBidPromiseId)?.fulfilled, true);
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const submitted = viewGame(game, f.target), observer = viewGame(game, f.owner);
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assert.equal(submitted.richeseAuction?.ownBid, answer === 'yes' ? 4 : 0);
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assert.equal(observer.richeseAuction?.ownBid, null);
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assert.equal(observer.richeseAuction?.revealedBids, null);
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assert.ok(observer.richeseAuction?.submitted.includes(f.target));
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assert.equal(Object.hasOwn(observer.richeseAuction!, 'sealed'), false);
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assert.match(auction(submitted), /Your sealed bid:/);
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assert.doesNotMatch(auction(observer), /Your sealed bid:/);
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assert.doesNotMatch(table(observer), /Your sealed bid:/);
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assert.deepEqual(inventory(game), f.originalCards);
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}
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},
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);
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@@ -0,0 +1,131 @@
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import assert from 'node:assert/strict';
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import test from 'node:test';
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import { handLimit, normalizeAutomaticGame, viewGame } from '../game/engine';
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import { botActions } from '../game/bots';
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import { DIFFICULTIES } from '../game/bot-profiles';
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import { act, inventory, player, createTruthRicheseSilentFixture, askTruthRicheseSilent,
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bindTruthRicheseSilent, rejectTruthRicheseSilent as reject } from './fixture-truth-richese-silent';
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for (const advanced of [false, true]) {
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const mode = advanced ? 'Advanced' : 'Basic';
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void test(`${mode} Silent Yes requires a funded sealed bid and reveals only after all submissions`, () => {
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const f = createTruthRicheseSilentFixture(advanced);
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const {game:bound} = bindTruthRicheseSilent(f, 'yes', 4);
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assert.equal(bound.discard.filter(card => card.id === f.truth).length, 1);
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assert.equal(bound.richeseAuction?.event, f.lot);
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reject(bound, f.target, {type:'richeseBid', event:f.lot, amount:0, allyPayment:0});
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reject(bound, f.target, {type:'richeseBid', event:f.lot, amount:3, allyPayment:0});
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reject(bound, f.target, {type:'richeseBid', event:f.lot, amount:11, allyPayment:0});
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const guide = viewGame(bound, f.target).richeseBidPromiseGuide; assert.ok(guide);
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assert.equal(guide.action.amount, 4);
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let game = act(bound, f.target, guide.action);
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assert.ok(game.richeseBidPromises?.some(row => row.player === f.target && row.fulfilled));
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assert.equal(player(game, f.target).spice, 10, 'A sealed submission is not settlement');
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const own = viewGame(game, f.target).richeseAuction!, other = viewGame(game, f.owner).richeseAuction!;
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assert.equal(own.ownBid, 4); assert.equal(other.ownBid, null);
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assert.equal(own.revealedBids, null); assert.equal(other.revealedBids, null);
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assert.ok(other.submitted.includes(f.target));
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assert.ok(!game.log.some(entry => entry.text.includes('Silent bids revealed together')));
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game = act(game, f.asker, {type:'richeseBid', event:f.lot, amount:2, allyPayment:0});
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assert.equal(viewGame(game, f.owner).richeseAuction?.revealedBids, null);
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game = act(game, f.owner, {type:'richeseBid', event:f.lot, amount:0, allyPayment:0});
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assert.ok(game.log.some(entry => entry.text.includes('Silent bids revealed together')));
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assert.ok(player(game, f.target).hand.some(card => card.id === f.card));
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assert.equal(player(game, f.target).spice, 6, 'The winning invoice is paid once');
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assert.deepEqual(inventory(game), f.originalCards);
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});
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void test(`${mode} Silent No permits zero or a smaller sealed bid and rejects its threshold`, () => {
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const f = createTruthRicheseSilentFixture(advanced), {game:bound} = bindTruthRicheseSilent(f, 'no', 4);
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reject(bound, f.target, {type:'richeseBid', event:f.lot, amount:4, allyPayment:0});
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reject(bound, f.target, {type:'richeseBid', event:f.lot, amount:null, allyPayment:0});
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const guide = viewGame(bound, f.target).richeseBidPromiseGuide; assert.ok(guide);
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assert.equal(guide.action.amount, 0, 'Silent decline is a physical sealed zero');
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const zero = act(bound, f.target, guide.action);
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assert.equal(viewGame(zero, f.target).richeseAuction?.ownBid, 0);
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assert.equal(viewGame(zero, f.owner).richeseAuction?.ownBid, null);
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assert.ok(zero.richeseBidPromises?.some(row => row.player === f.target && row.fulfilled));
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const low = act(bound, f.target, {type:'richeseBid', event:f.lot, amount:3, allyPayment:0});
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assert.equal(viewGame(low, f.target).richeseAuction?.ownBid, 3);
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assert.equal(viewGame(low, f.owner).richeseAuction?.revealedBids, null);
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assert.ok(low.richeseBidPromises?.some(row => row.player === f.target && row.fulfilled));
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assert.deepEqual(inventory(zero), f.originalCards); assert.deepEqual(inventory(low), f.originalCards);
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});
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void test(`${mode} hidden opposing Silent bid does not alter the target's legal answer or guide`, () => {
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const f = createTruthRicheseSilentFixture(advanced);
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const source = act(f.game, f.asker, {type:'richeseBid',event:f.lot,amount:9,allyPayment:0});
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assert.equal(viewGame(source, f.target).richeseAuction?.revealedBids, null);
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assert.equal(viewGame(source, f.target).richeseAuction?.ownBid, null);
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const asked = askTruthRicheseSilent(f, 4, source);
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assert.ok(viewGame(asked, f.target).truthRicheseBidAnswers?.includes('yes'));
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const bound = act(asked, f.target, {type:'truthAnswer', answer:'yes'});
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const guide = viewGame(bound, f.target).richeseBidPromiseGuide; assert.ok(guide);
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assert.equal(guide.action.amount, 4);
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const submitted = act(bound, f.target, guide.action);
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assert.ok(submitted.richeseBidPromises?.some(row => row.player === f.target && row.fulfilled));
|
||||
assert.equal(viewGame(submitted, f.owner).richeseAuction?.revealedBids, null);
|
||||
const settled = act(submitted, f.owner, {type:'richeseBid',event:f.lot,amount:0,allyPayment:0});
|
||||
assert.ok(player(settled, f.asker).hand.some(card => card.id === f.card));
|
||||
assert.equal(player(settled, f.target).spice, 10, 'Losing submissions spend no spice');
|
||||
assert.deepEqual(inventory(settled), f.originalCards);
|
||||
});
|
||||
|
||||
void test(`${mode} Silent funded answers, stale guide rejection and four legal bot profiles`, () => {
|
||||
const f = createTruthRicheseSilentFixture(advanced);
|
||||
const unaffordable = askTruthRicheseSilent(f, 11);
|
||||
assert.ok(!viewGame(unaffordable, f.target).truthRicheseBidAnswers?.includes('yes'));
|
||||
assert.ok(viewGame(unaffordable, f.target).truthRicheseBidAnswers?.includes('no'));
|
||||
reject(unaffordable, f.target, {type:'truthAnswer',answer:'yes'});
|
||||
const asked = askTruthRicheseSilent(f, 4);
|
||||
for (const difficulty of DIFFICULTIES) {
|
||||
const answerView = viewGame(asked, f.target);
|
||||
answerView.players.find(row => row.id === f.target)!.bot = difficulty;
|
||||
const answer = botActions(answerView)[0]; assert.ok(answer, difficulty);
|
||||
assert.equal(answer.type, 'truthAnswer');
|
||||
assert.ok(['yes','no'].includes(String(answer.answer)));
|
||||
const bound = act(structuredClone(asked), f.target, answer);
|
||||
const bidView = viewGame(bound, f.target);
|
||||
bidView.players.find(row => row.id === f.target)!.bot = difficulty;
|
||||
const guide = bidView.richeseBidPromiseGuide; assert.ok(guide, difficulty);
|
||||
reject(bound, f.target, {...guide.action,richeseBidPromiseId:'stale-receipt'});
|
||||
reject(bound, f.target, {...guide.action,event:'stale-lot'});
|
||||
const chosen = botActions(bidView)[0]; assert.deepEqual(chosen, guide.action);
|
||||
const completed = act(bound, f.target, chosen);
|
||||
assert.ok(completed.richeseBidPromises?.some(row => row.player === f.target && row.fulfilled));
|
||||
reject(completed, f.target, chosen);
|
||||
assert.deepEqual(inventory(completed), f.originalCards);
|
||||
}
|
||||
});
|
||||
}
|
||||
|
||||
for (const advanced of [false, true]) for (const answer of ['yes','no'] as const) {
|
||||
const mode = advanced ? 'Advanced' : 'Basic';
|
||||
void test(`${mode} a full hand forces a sealed zero and resolves the prior Silent ${answer}`, () => {
|
||||
const f = createTruthRicheseSilentFixture(advanced), {game:bound} = bindTruthRicheseSilent(f, answer, 4);
|
||||
// Controlled external acquisition supplement: move only existing unopened
|
||||
// main-deck cards to this respondent until the normal hand limit is met.
|
||||
// Preserve every physical card, the live lot, funding, answer and phase.
|
||||
const harmed = structuredClone(bound), respondent = player(harmed,f.target);
|
||||
while (respondent.hand.length < handLimit(respondent)) {
|
||||
const card = harmed.deck.shift(); assert.ok(card);
|
||||
respondent.hand.push(card);
|
||||
}
|
||||
assert.deepEqual(inventory(harmed),f.originalCards);
|
||||
assert.equal(Object.hasOwn(harmed.richeseAuction!.sealed,f.target),false);
|
||||
const beforeSequence = harmed.log.at(-1)?.seq ?? 0;
|
||||
const settled = normalizeAutomaticGame(harmed);
|
||||
const receipt = settled.richeseBidPromises!.find(row => row.player === f.target); assert.ok(receipt);
|
||||
if (answer === 'yes') { assert.equal(receipt.released,true); assert.ok(!receipt.fulfilled); }
|
||||
else { assert.equal(receipt.fulfilled,true); assert.ok(!receipt.released); }
|
||||
assert.equal(viewGame(settled,f.target).richeseAuction?.ownBid,0);
|
||||
const observer = viewGame(settled,f.owner).richeseAuction!;
|
||||
assert.equal(observer.ownBid,null); assert.equal(observer.revealedBids,null);
|
||||
assert.ok(observer.submitted.includes(f.target));
|
||||
const fresh = settled.log.filter(entry => entry.seq > beforeSequence);
|
||||
assert.ok(fresh.some(entry => entry.text.includes('submitted a sealed bid')));
|
||||
assert.ok(fresh.every(entry => !/revealed together|zero|0 spice|no bid/i.test(`${entry.text} ${entry.automatic?.name ?? ''}`)),
|
||||
'Automatic public notices must not disclose the sealed zero before reveal');
|
||||
assert.deepEqual(inventory(settled),f.originalCards);
|
||||
});
|
||||
}
|
||||
Reference in new issue
Block a user