Compose original single-native E1 E2 Nexus modules and skills

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Quintine committed 2026-10-07 11:50:25 +11:00
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'\nNexus preserves selected unused original Tech Tokens in classic/base33/all12 three-through-six-seat Basic/Advanced lobbies, and/or unused Stronghold Cards in Advanced two-through-six-seat lobbies; both requires3+. Existing Homeworlds may be retained. Genuine first-Storm/end-Mentat custody and closing Nexus deals remain. Borrowed tariff/force identity, original free-return ledgers, phase-end industry, held support and retention/winner rewards reuse existing handlers. Skills, expansion families outside their documented entries, unrelated previews, unresolved effects and public starts remain separate.',
'\nNexus additionally routes a supported paired native E1 (Ixians+Tleilaxu) OR E2 (CHOAM+Richese) lobby with classics and one required deck through original paired setup when Tech and/or Advanced Strongholds is selected. Tech requires3–6 Basic/Advanced, Strongholds2–6 Advanced, both3–6 Advanced. All12 Nexus, original47/35 decks/cache, native setup and actual module custody remain. Mixed families, E3, Skills, other overlays, public starts and pending rulings stay separate.',
'\nNexus additionally admits standalone Ecaz OR Moritani with classics and the original ecaz33/all12 deck without Skills, Basic/Advanced2–6, optionally original Homeworlds, Discovery through --discoveries, Tech3+ and Advanced Strongholds2+. Original Traitors/native setup and qualifying end-Spice closing draw remain; no starting Nexus deal or training is added. Ecaz Arrakis Occupy and quiet living-Duke Cunning retain their own boundaries; an otherwise legal Advanced Ecaz/Harkonnen roster does not lift the separate Cunning exclusion. Advanced Moritani excludes Harkonnen and uses original post-loss assassination/normal-call forfeiture, private replacement and supply-only Terror Cunning. E3 pairs/mixed families, native free-return/relocation rulings, unrelated previews, public starts and save conversion stay separate.',
'\nLeader-skills --nexus-cards explicitly adds all12 Nexus to fresh classic/base33 OR paired Ixians+Tleilaxu/Ix47 OR paired CHOAM+Richese/CHOAM35+cache setups with classics and all14 skills, two-through-six seats Basic/Advanced. Existing Homeworlds may be retained. Original starting hands/offers, skill/Traitor/native order and genuine closing deals remain. Mixed families/E3 pairs, Banker/Mentat previews, borrowed Smuggler/pair-companion arithmetic, public starts and unresolved interactions stay separate.',
'\nThese classic or paired one-family skill-Nexus entries preserve selected unused original Tech Tokens at3–6 Basic/Advanced and/or Stronghold Cards at2–6 Advanced; both require3–6 Advanced. Real first-Storm/end-Mentat custody, phase-end industry, held subsidy, typed skill rescue/equal substitution, signed one-invoice marker pairs and mandatory original-winner Tech before Face Dance use original handlers. No mixed-family/native free-return accounting or pending rulings are opened.',
'\nNexus additionally admits exactly one native Ixians OR Tleilaxu with the Ix47 deck, or CHOAM OR Richese with CHOAM35 and the original Richese cache when seated, plus classic opponents, Basic/Advanced2–6. Original Homeworlds may be retained; --discoveries preserves Discovery7/8, Tech requires3+ and Strongholds require Advanced2+. Without Skills it reuses original faction/Traitor/native setup; leader-skills --nexus-cards additionally retains all14 offered training. Original Ix offer/HMS, Tleilaxu Face Dancers, CHOAM Auditor and signed Richese markers remain physical. The paired entry still requires both native factions. Mixed-family Nexus, E3pairs, public starts, played-save conversion and pending effect rulings remain separate.',
'\nLeader-skills --nexus-cards explicitly adds all12 Nexus to fresh classic/base33 OR single or paired Ixians/Tleilaxu with Ix47 OR single or paired CHOAM/Richese with CHOAM35 and native Richese cache, plus classics and all14 skills, two-through-six seats Basic/Advanced. Existing Homeworlds may be retained. Original starting hands/offers, skill/Traitor/native order and genuine closing deals remain. Mixed families/E3 pairs, Banker/Mentat previews, borrowed Smuggler/pair-companion arithmetic, public starts and unresolved interactions stay separate.',
'\nThese classic, single-native or paired one-family skill-Nexus entries preserve selected unused original Tech Tokens at3–6 Basic/Advanced and/or Stronghold Cards at2–6 Advanced; both require3–6 Advanced. Real first-Storm/end-Mentat custody, phase-end industry, held subsidy, typed skill rescue/equal substitution, signed one-invoice marker pairs and mandatory original-winner Tech before Face Dance use original handlers. No mixed-family/native free-return accounting or pending rulings are opened.',
'\nThe same fresh skill/Nexus entry admits standalone Ecaz OR Moritani with classics, exact ecaz33/all14/all12, Basic/Advanced2–6. Optional unused Tech requires3+; Strongholds requires Advanced; both3+ Advanced. Native Ecaz five-disc/Duke assignment and quiet living-Duke Cunning, plus original Advanced Moritani skill-first assassination/normal-traitor forfeiture, remain. Advanced Harkonnen, shared-Duke assignment, enhanced Terror relocation/HMS/Grumman and other pending effects stay guarded.',
'\nIn the standalone Ecaz skill/Nexus profile, mandatory Advanced Occupy composes the chosen faction’s skill with separately labelled armies. Ecaz-led Suk rescues its own fixed casualties after the ally’s variable losses; Diplomat uses the chosen faction’s undialed own pool. Shared training, Basic odd rounding and other pending effects remain separate.',
'\nHomeworld-occupation opts a fresh ready 2–6-seat Basic/Advanced lobby with original selected faction decks into occupied bank Collection/immediate ally sharing, Kaitain/Junction/Richese percentage receipts, completed total Southern Hemisphere Collection, Caladan shared inspection, displaced Ix pool control, Richese card-only selection with native seller terms, Giedi receiver choice and occupied native defenses. Advanced follows the authorized supplied rulebook p22: sole foreign qualification, retained until its last force leaves; later contests/native repopulation do not expire it, and a new sole arrival after departure has a new source epoch. Basic retains unresolved lifecycle guards. Native income/peek cancellation remains distinct from printed occupied effects. Other borrowed/exceptional powers, overlays, public starts and old-game conversion remain separate.',
'\nWhen native CHOAM is seated, this fresh entry additionally marks original occupied Tupile hand slots and owner-selected normal-limit cleanup. The occupier/reciprocal ally gain one validated slot through existing capacity consumers; Advanced departure and ally removal queue the original lost-holder cleanup. Private selected-ID discards preserve current phase/opening and remaining movement, with no new card or fee. Known occupation suppresses new native low-intelligence queries; proved Advanced expiry restores eligibility without resetting historical answers/usage. Basic unknown cases retain source guards. Unmarked played profiles are not upgraded.',
'\nWhen native Ecaz is seated, this original fresh entry separately marks its printed high Homeworld alliance victory: current native seven-plus, one actual joint stronghold, two distinct other native factions with proved current occupied holdings. It adds no ordinary stronghold/Tech points, pays no reward and changes no Duke authority. Public progress remains prospective until original Mentat; qualifying members join original winners before BG prediction/final fallback. Unmarked played/public profiles remain unchanged.',
'\nDiscovery opts fresh classic, selected E1/E2 native families or standalone Ecaz OR Moritani with classics into original Discovery setup in Basic/Advanced2–6, optionally retaining original Homeworlds, unused Tech3–6 and Advanced Strongholds2–6. Original decks/cache, HMS/Face Dancers, typed entry, revealed-only nested No-Fields, stash limits, end-Mentat claims and native outcomes remain. Advanced Moritani excludes Harkonnen. Skills/Nexus, paired/mixed E3, contested/shared-payer rulings, public starts and played-game conversion stay separate.',
'\nLeader-skills --discoveries composes fresh supported classic or native original family decks/all14 Skills with Discovery7/8 at2–6 seats Basic/Advanced under each existing roster predicate. Original Homeworlds may be retained; adding --nexus-cards requires classic factions, both native Ixians+Tleilaxu OR CHOAM+Richese with one family deck, or standalone Ecaz OR Moritani with classics. Tech requires3–6 and Strongholds Advanced2–6. Original private card choices/training/hands, Maker/votes/rides, physical residual Cyborg exchange, native aftermath and cleanup/Tech/Face Dance retain their own timing. Other native singles/mixed decks, E3pairs/mixed families, independent variants, Banker/Mentat previews, shared Duke/borrowed Smuggler/pair companion/native returns and pending rulings remain separate.',
'\nNexus --discoveries explicitly composes fresh classic/base33, both native Ixians+Tleilaxu/Ix47 OR CHOAM+Richese/CHOAM35+cache, or standalone Ecaz OR Moritani/ecaz33 with classics, all12 Nexus and original Discovery7/8 at2–6 seats Basic/Advanced without Skills, optionally retaining original Homeworlds. Unused Tech requires3+; optional Strongholds require Advanced; both3+. Actual Great Maker losses/votes/typed reserve rides, both Advanced piles, settled-alliance end-Spice closing deals and original held claims remain. Signed native two-marker nested shipments retain one printed invoice, current revealed destination and original reserve materialization. E3pairs/mixed families, mixed-module Fremen Betrayal, pending rulings, public activation and save conversion stay guarded.',
'\nFresh supported classic or native E1/E2/standalone E3 lobbies with original Homeworlds support leader-skills, discovery or leader-skills --discoveries, Basic/Advanced2–6. Preserve unused Tech3+ and Advanced Strongholds2+; both requireAdvanced3+. Classic, paired E1/E2 or standalone Ecaz OR Moritani/classic entries additionally compose Nexus through original leader-skills --nexus-cards with optional --discoveries, or original nexus with optional --discoveries/Tech/Strongholds without Skills. Native roster/deck/assassination/Duke boundaries remain. Original all14 when Skills selected/DS7+8 when selected, private native starts, split Imperial and typed native/visitor/nested pools, real closing draws, printed native revival deposits, phase-end industry, held effects and winner rewards use original consumers. Other native singles/mixed-deck Nexus, unsupported E3pair/mixed rosters, unrelated previews, public starts and save conversion remain separate.',
'\nLeader-skills --discoveries composes fresh supported classic or native original family decks/all14 Skills with Discovery7/8 at2–6 seats Basic/Advanced under each existing roster predicate. Original Homeworlds may be retained; adding --nexus-cards requires classic factions, single or paired native Ixians/Tleilaxu OR CHOAM/Richese with one family deck, or standalone Ecaz OR Moritani with classics. Tech requires3–6 and Strongholds Advanced2–6. Original private card choices/training/hands, Maker/votes/rides, physical residual Cyborg exchange, native aftermath and cleanup/Tech/Face Dance retain their own timing. Mixed decks, E3pairs/mixed families, independent variants, Banker/Mentat previews, shared Duke/borrowed Smuggler/pair companion/native returns and pending rulings remain separate.',
'\nNexus --discoveries explicitly composes fresh classic/base33, single or paired native Ixians/Tleilaxu with Ix47 OR CHOAM/Richese with CHOAM35 and native Richese cache, or standalone Ecaz OR Moritani/ecaz33 with classics, all12 Nexus and original Discovery7/8 at2–6 seats Basic/Advanced without Skills, optionally retaining original Homeworlds. Unused Tech requires3+; optional Strongholds require Advanced; both3+. Actual Great Maker losses/votes/typed reserve rides, both Advanced piles, settled-alliance end-Spice closing deals and original held claims remain. Signed native two-marker nested shipments retain one printed invoice, current revealed destination and original reserve materialization. E3pairs/mixed families, mixed-module Fremen Betrayal, pending rulings, public activation and save conversion stay guarded.',
'\nFresh supported classic or native E1/E2/standalone E3 lobbies with original Homeworlds support leader-skills, discovery or leader-skills --discoveries, Basic/Advanced2–6. Preserve unused Tech3+ and Advanced Strongholds2+; both requireAdvanced3+. Classic, single-native or paired E1/E2, or standalone Ecaz OR Moritani/classic entries additionally compose Nexus through original leader-skills --nexus-cards with optional --discoveries, or original nexus with optional --discoveries/Tech/Strongholds without Skills. Native roster/deck/assassination/Duke boundaries remain. Original all14 when Skills selected/DS7+8 when selected, private native starts, split Imperial and typed native/visitor/nested pools, real closing draws, printed native revival deposits, phase-end industry, held effects and winner rewards use original consumers. Mixed-deck Nexus, unsupported E3pair/mixed rosters, unrelated previews, public starts and save conversion remain separate.',
);
return;
}