Apply Low Ecaz opponent-owned battle lead choice
This commit is contained in:
1 parent
96de962622
commit
33523d1926
15 files changed
+597
-17
No files matched your search
@@ -2,6 +2,62 @@
|
||||
|
||||
Historical primary-source audit, 2026-09-07, corrected after independent verification. The publisher/designer odd-force conflict remains unresolved as a publisher correction. Under the 8 October Basic-first prototype instruction, Basic now provisionally uses the main p8 paragraph: ceiling contribution/loss and floor survivors, with a visible control warning. This is not a numerical ruling by the user or designer. Advanced retains its separately authorized source. The earlier false attribution to Jack Reda remains withdrawn.
|
||||
|
||||
## Low Ecaz opponent-owned lead choice — 25 October 2026
|
||||
|
||||
**Prototyped / Partial.** The verified Ecaz Low face says that when Ecaz and
|
||||
its ally both fight another faction, that opponent chooses which allied
|
||||
faction fights. The [component audit](HOMEWORLD_COMPONENT_AUDIT.md#verified-low-side-effects)
|
||||
and [native population manifest](HOMEWORLD_COMPONENT_AUDIT.md#canonical-physical-manifest)
|
||||
bind Low to zero through six native reserves and High to seven or more.
|
||||
This is a printed penalty, not a new numerical or timing interpretation.
|
||||
The original combined-battle opener now assigns its existing two-choice
|
||||
control to the actual opposing faction at Low; at High or without Homeworlds,
|
||||
Ecaz retains that choice. No extra acknowledgement, payment or card is added.
|
||||
|
||||
The selected lead still owns its leaders, hand and spice. The physical ally
|
||||
still supplies the original variable army while Ecaz's fixed contribution is
|
||||
unchanged. Original battle-order scheduling and aggressor normalization remain.
|
||||
Karama may subsequently prevent Occupy, keeping the selected lead and excluding
|
||||
the other army; it does not undo the Homeworld's mandatory chooser penalty.
|
||||
Choices use only the original public allied identities, never rival hand
|
||||
contents. Only the captured decision owner may choose; stale events and foreign
|
||||
actors remain rejected. Already-opened decisions retain their saved owner
|
||||
rather than reopening a choice or changing an in-flight parent.
|
||||
|
||||
The persistent panel and unavailable reasons name the actual chooser and
|
||||
explain Low Ecaz. The four existing profiles consume the same original legal
|
||||
lead options without strategic tuning. This applies to newly opened admitted
|
||||
Arrakis coalitions in either rules band; it adds no coalition to Homeworld
|
||||
locations, new profile or occupation-retention rule.
|
||||
|
||||
Evidence paths: [chooser quote](../game/ecaz-homeworld-lead.ts),
|
||||
[quote cases](../tests/ecaz-homeworld-lead.test.ts),
|
||||
[native source](../tests/fixture-low-ecaz-battle-lead.ts),
|
||||
[native cases](../tests/low-ecaz-battle-lead-runtime.test.ts),
|
||||
[controls](../components/ecaz-occupy.tsx) and
|
||||
[shared choices](../game/ecaz-occupy-options.ts).
|
||||
Full rules/mode and browser/mobile/deployed acceptance remain open.
|
||||
|
||||
Frozen **9 files, 160/160**, types/lint/build and six native actual component-
|
||||
callback/engine/GameTable SSR journeys pass. Basic 74/Advanced 83 source actions
|
||||
use original public setup, actual Ecaz6 Basin placement, real worm alliance and
|
||||
a paid eight-counter city shipment: native Low6/four spice. Both opponent-
|
||||
selected leads in both modes reach Collection. Actual Guild Karama preserves
|
||||
the selected allied lead and spares Ecaz8; the High7 boundary is earned through
|
||||
an actual seven-counter shipment and accepts the ordinary Ecaz callback.
|
||||
All four original opponent profiles select legally in both bands. Seven helper/
|
||||
control cases supplement the ten native cases with clearly controlled contexts;
|
||||
no controlled source substitutes for those actual setup and shipment actions.
|
||||
The first source smoke repairs an incorrectly selected setup-phase control;
|
||||
the first frozen runtime identifies Guild's default bot stopping Emperor's
|
||||
Advanced shipment before battle. Explicitly allowing that original shipment
|
||||
preserves both armies and its genuinely dealt battle Karama; no engine rule is
|
||||
bypassed. Private source-bound proof/HTML:
|
||||
`/home/quintine/.local/share/dune/checkpoints/20261025-low-ecaz-battle-lead/`.
|
||||
No saved-room/D1/server/reset/restart/deployment operation occurred. Other
|
||||
profiles/modules, full-mode/comprehensive assurance and browser/mobile/deployed
|
||||
acceptance remain open; SSR/callbacks are not parent hydration.
|
||||
|
||||
## Bare Basic native families — 24 October 2026
|
||||
|
||||
**Prototyped / Partial.** Fresh public Basic Ecaz tables now admit native Ixians,
|
||||
@@ -315,7 +371,7 @@ Advanced ordinary-win Ecaz survivors = floor(E / 2)
|
||||
Advanced ordinary-win Ecaz losses = ceil(E / 2), separately from ally dial losses
|
||||
```
|
||||
|
||||
Ecaz chooses the lead faction; that faction supplies its actual leader/cards/
|
||||
Ecaz chooses the lead faction unless its Low Homeworld assigns that choice to the opponent; the selected faction supplies its actual leader/cards/
|
||||
plan and spice, while the active variable dial always uses **Ecaz's ally's**
|
||||
force pool plus the fixed Ecaz contribution, regardless of lead.
|
||||
**Physical p19 / logical p17 Ecaz Karama row** explicitly
|
||||
@@ -570,7 +626,7 @@ Jack Reda independently confirms the stronghold exception and explains the two m
|
||||
Implementation must therefore distinguish:
|
||||
|
||||
- **Battle-order actor:** determined by the normal battle sequence before Ecaz's selection.
|
||||
- **Selected battling faction:** Ecaz chooses this after battle order is determined. It supplies its own permitted leader, hand and Battle Plan; it is not permission to browse or play the ally's hand.
|
||||
- **Selected battling faction:** Ecaz chooses this after battle order is determined, except that Low Ecaz gives the choice to the opponent. It supplies its own permitted leader, hand and Battle Plan; it is not permission to browse or play the ally's hand.
|
||||
- **Dialed force owner:** always Ecaz's ally while Occupy operates.
|
||||
- **Fixed-contribution owner:** always Ecaz, with the printed half-force contribution and separately attributed casualties.
|
||||
|
||||
|
||||
Reference in new issue
Block a user