Integrate Ecaz Duke revival and bounded Mirror Weapon battles
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@@ -5,7 +5,6 @@ import {
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consumeDuke,
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createDukeVidal,
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DUKE_VIDAL_ID,
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DUKE_VIDAL_RULES,
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expireDuke,
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type DukeSource,
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} from '../game/duke-vidal';
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@@ -170,34 +169,3 @@ void test('custody survives JSON persistence and permits a later eligible acquis
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assert.equal(released.controller, null);
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assert.equal(held.controller, 'm');
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});
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void test('immutable original gameplay guidance separates strength, revival cost and unfinished integrations', () => {
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assert.equal(DUKE_VIDAL_RULES.traitor, false);
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assert.equal(DUKE_VIDAL_RULES.strength, 6);
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assert.equal(DUKE_VIDAL_RULES.faction, 'ecaz');
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assert.ok(
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DUKE_VIDAL_RULES.gameplay.some((paragraph) =>
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paragraph.includes('five spice'),
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),
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);
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assert.ok(
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DUKE_VIDAL_RULES.gameplay.some((paragraph) =>
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paragraph.includes('Only Ecaz'),
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),
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);
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assert.ok(
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DUKE_VIDAL_RULES.gameplay.some((paragraph) => paragraph.includes('Karama')),
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);
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assert.ok(
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DUKE_VIDAL_RULES.gameplay.every(
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(paragraph) => !/https?:\/\//.test(paragraph),
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),
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);
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assert.equal(DUKE_VIDAL_RULES.implementation.custody, 'implemented');
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assert.equal(DUKE_VIDAL_RULES.implementation.capture, 'not-implemented');
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assert.equal(DUKE_VIDAL_RULES.implementation.revival, 'not-implemented');
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assert.equal(DUKE_VIDAL_RULES.implementation.allyLoanReturn, 'unresolved');
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assert.ok(Object.isFrozen(DUKE_VIDAL_RULES));
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assert.ok(Object.isFrozen(DUKE_VIDAL_RULES.gameplay));
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assert.ok(Object.isFrozen(DUKE_VIDAL_RULES.implementation));
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});
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