Connect Emperor Nexus retention to original Ambassador purchases

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Quintine committed 2026-10-15 10:51:03 +11:00
1 parent d3e1c2f242
commit 3ce2e1d32a
19 files changed
+1228 -107

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@@ -238,6 +238,7 @@ import { MoritaniExtortion, MoritaniExtortionNotice } from './moritani-extortion
import { AdvancedAllySeparation } from './advanced-ally-separation';
import { NexusEmperorPayment } from './nexus-emperor-payment';
import { NexusEmperorSellerPurchase } from './nexus-emperor-seller-purchase';
import { NexusEmperorAmbassadorPurchase } from './nexus-emperor-ambassador-purchase';
export function GameTable({
game: g,
send,
@@ -2809,6 +2810,12 @@ export function GameTable({
? 'Empty worm: Fremen Cunning'
: g.decision.kind === 'nexusFremenCunningRide'
? 'Fremen Cunning remote ride'
: g.decision.kind === 'nexusEmperorAmbassadorPurchase'
? 'Richese Ambassador purchase'
: g.decision.kind === 'nexusEmperorSellerPurchase'
? 'Richese lot payment'
: g.decision.kind === 'nexusEmperorPayment'
? 'Emperor allied-purchase funding'
: g
.decision
.kind ===
@@ -3517,6 +3524,8 @@ export function GameTable({
<NexusEmperorPayment game={g} send={act} busy={transportBusy || !!g.roomControl?.paused || !!g.roomControl?.closed || !!me.autopilot} />
) : g.decision.kind === 'nexusEmperorSellerPurchase' ? (
<NexusEmperorSellerPurchase game={g} act={act} busy={transportBusy || !!g.roomControl?.paused || !!g.roomControl?.closed || !!me.autopilot} />
) : g.decision.kind === 'nexusEmperorAmbassadorPurchase' ? (
<NexusEmperorAmbassadorPurchase game={g} act={act} busy={transportBusy || !!g.roomControl?.paused || !!g.roomControl?.closed || !!me.autopilot} />
) : g.decision.kind === 'auctionPayment' ? (
<>
<p className="muted">
@@ -0,0 +1,46 @@
'use client';
import type { Action, GameView } from '@/game/engine';
import { Button } from './ui/button';
export function NexusEmperorAmbassadorPurchase({ game, act, busy }: {
game: GameView;
act: (action: Action) => void;
busy: boolean;
}) {
const decision = game.decision;
if (decision?.kind !== 'nexusEmperorAmbassadorPurchase' || decision.player !== game.me) return null;
const own = game.players.find(player => player.id === game.me);
const offer = game.nexusEmperorAmbassadorPurchase;
const disabled = busy || game.status !== 'playing' ||
game.automaticContinuationPending || !!game.phaseOpening || !!game.response ||
!!game.truthtrance || !!game.nexusTraitors?.pending ||
!!game.roomControl?.paused || !!game.roomControl?.closed || !!own?.autopilot;
const entitled = !!offer && offer.event === decision.event && offer.canUse && !offer.blocked;
return (
<section aria-label="Richese Ambassador purchase confirmation" className="notice min-w-0 space-y-3 break-words">
<h3>Confirm the Richese Ambassador purchase</h3>
<p>The original Ambassador effect purchases one Treachery Card for 3 spice.
Pay continues that purchase; there is no additional decline option.</p>
{offer && <>
<h4>Emperor Nexus · Secret Ally</h4>
<p>Personally hold the full three-spice price to keep your spice while acquiring
the original card. Using this option spends your Emperor Nexus Card.</p>
<p className="fine">Source recommendation, not a publisher ruling: apply the Emperor
Secret Ally purchase benefit to the original Richese Ambassador purchase, outside
Bidding. The bank remains unpaid; no seller, reimbursement or substitute income is
created. {offer.policy}</p>
{offer.blocked && <output className="fine block">{offer.blocked}</output>}
</>}
<Button className="game-action min-h-11 whitespace-normal" disabled={disabled}
onClick={() => { if (!disabled) act({ type: 'nexusEmperorAmbassadorPurchase', event: decision.event, use: false }); }}>
Pay original three-spice price
</Button>
{entitled && <Button className="game-action min-h-11 whitespace-normal" disabled={disabled}
onClick={() => { if (!disabled && entitled) act({ type: 'nexusEmperorAmbassadorPurchase', event: decision.event, use: true }); }}>
Use Emperor Nexus · keep 3 spice
</Button>}
</section>
);
}