Make normal Banker income mandatory in fresh Skills setups

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Quintine committed 2026-10-17 12:58:29 +11:00
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# Leader Skills first functional prototype
**17 October default cutover:** normal Spice Banker income is mandatory in
fresh supported ordinary all-fourteen Skills setups, including their existing
module and native-overlay envelopes. The separate income initializer/profile
and fixture opt-ins are removed; existing games are not retrofitted.
Earlier dated references to a separate entry describe historical checkpoints.
See [current activation and limits](SPICE_BANKER_RUNTIME.md#mandatory-ordinary-skills-default--17-october-2026).
13 September 2026. This is **Prototyped**, with **Partial** rules coverage.
Normal mode starts and publication remain gated. The [source contract](LEADER_SKILLS_RULES.md)
contains all fourteen physical cards; the [capture interpretation](LEADER_SKILLS_CAPTURE.md)
@@ -880,8 +887,8 @@ response step awaits the user's UX decision; ordinary activation remains disable
auction, shipment, Richese sale and paid-bribe families within its recorded
boundary. Other Bureaucrat payments and split funding remain incomplete.
[Banker normal income](SPICE_BANKER_RUNTIME.md#normal-income-local-contract--2-october-2026)
is connected only in its separate fresh classic, supported Basic native or
the bounded Advanced Ixian/CHOAM `banker-income` profile; ordinary/default starts gain no activation.
is automatic in fresh supported ordinary all-fourteen Skills setups, without
a separate profile or toggle. Existing games and public start gates stay unchanged.
[Banker battle spending](SPICE_BANKER_RUNTIME.md) retains its separate
sealed funds and survivor strength. [Smuggler shipping](SMUGGLER_SHIPMENT.md)
connects its optional normal reserve bonus and the [owned No-Field companion](SMUGGLER_NO_FIELD.md).