Compose native Homeworld skill and Discovery modules
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@@ -5,6 +5,20 @@ partial rules coverage. It connects physical components, real actions, private
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controls, AI choices and saved continuation. Normal public Discovery and
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Advanced start gates, and the publication gate, remain closed.
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## Native Homeworld composition — 8 October 2026
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Fresh supported E1/E2 and standalone Ecaz OR Moritani/classic Discovery
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entries retain original Homeworlds, optionally all14 Skills through the
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existing `leader-skills --discoveries` entry, Tech3+ and Advanced Strongholds2+.
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Existing Basic/Advanced roster and family-deck boundaries remain. Actual
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parent entry, source-qualified nested invoices, capped native No-Fields and
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native/visitor/nested casualty aftermath reuse original consumers. Ambassador
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placement still targets only base-board strongholds, not revealed Discovery
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strongholds; minimal legal AI now respects that existing engine/UI boundary.
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See [original programmes and preserved captures](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#native-optional-module-compositions--8-october-2026).
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Nexus with Homeworlds, unsupported E3 pairs/mixed families, pending
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interpretations, public starts and full-mode acceptance remain separate.
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## Classic Homeworld composition — 6 October 2026
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Fresh private classic Discovery setup retains Homeworlds in Basic/Advanced
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