Compose native Homeworld skill and Discovery modules

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Quintine committed 2026-10-07 05:16:26 +11:00
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@@ -5,6 +5,20 @@ partial rules coverage. It connects physical components, real actions, private
controls, AI choices and saved continuation. Normal public Discovery and
Advanced start gates, and the publication gate, remain closed.
## Native Homeworld composition — 8 October 2026
Fresh supported E1/E2 and standalone Ecaz OR Moritani/classic Discovery
entries retain original Homeworlds, optionally all14 Skills through the
existing `leader-skills --discoveries` entry, Tech3+ and Advanced Strongholds2+.
Existing Basic/Advanced roster and family-deck boundaries remain. Actual
parent entry, source-qualified nested invoices, capped native No-Fields and
native/visitor/nested casualty aftermath reuse original consumers. Ambassador
placement still targets only base-board strongholds, not revealed Discovery
strongholds; minimal legal AI now respects that existing engine/UI boundary.
See [original programmes and preserved captures](HOMEWORLD_RUNTIME_IMPLEMENTATION.md#native-optional-module-compositions--8-october-2026).
Nexus with Homeworlds, unsupported E3 pairs/mixed families, pending
interpretations, public starts and full-mode acceptance remain separate.
## Classic Homeworld composition — 6 October 2026
Fresh private classic Discovery setup retains Homeworlds in Basic/Advanced