Compose native Homeworld skill and Discovery modules

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Quintine committed 2026-10-07 05:16:26 +11:00
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'\nHomeworld-occupation opts a fresh ready 2–6-seat Basic/Advanced lobby with original selected faction decks into occupied bank Collection/immediate ally sharing, Kaitain/Junction/Richese percentage receipts, completed total Southern Hemisphere Collection, Caladan shared inspection, displaced Ix pool control, Richese card-only selection with native seller terms, Giedi receiver choice and occupied native defenses. Advanced follows the authorized supplied rulebook p22: sole foreign qualification, retained until its last force leaves; later contests/native repopulation do not expire it, and a new sole arrival after departure has a new source epoch. Basic retains unresolved lifecycle guards. Native income/peek cancellation remains distinct from printed occupied effects. Other borrowed/exceptional powers, overlays, public starts and old-game conversion remain separate.',
'\nWhen native CHOAM is seated, this fresh entry additionally marks original occupied Tupile hand slots and owner-selected normal-limit cleanup. The occupier/reciprocal ally gain one validated slot through existing capacity consumers; Advanced departure and ally removal queue the original lost-holder cleanup. Private selected-ID discards preserve current phase/opening and remaining movement, with no new card or fee. Known occupation suppresses new native low-intelligence queries; proved Advanced expiry restores eligibility without resetting historical answers/usage. Basic unknown cases retain source guards. Unmarked played profiles are not upgraded.',
'\nWhen native Ecaz is seated, this original fresh entry separately marks its printed high Homeworld alliance victory: current native seven-plus, one actual joint stronghold, two distinct other native factions with proved current occupied holdings. It adds no ordinary stronghold/Tech points, pays no reward and changes no Duke authority. Public progress remains prospective until original Mentat; qualifying members join original winners before BG prediction/final fallback. Unmarked played/public profiles remain unchanged.',
'\nDiscovery opts fresh classic, selected E1/E2 native families or standalone Ecaz OR Moritani with classics into original Discovery setup in Basic/Advanced2–6, optionally retaining unused original Tech3–6 and Advanced Strongholds2–6. Classic profiles additionally retain original Homeworlds. Original decks/cache, HMS/Face Dancers, typed entry, revealed-only nested No-Fields, stash limits, end-Mentat held claims and native outcomes remain. Advanced Moritani excludes Harkonnen. Skills/Nexus, native Homeworld combinations, paired/mixed E3, contested/shared-payer rulings, public starts and played-game conversion stay separate.',
'\nLeader-skills --discoveries explicitly composes fresh supported classic or native original family decks/all14 Skills with Discovery7/8 at2–6 seats Basic/Advanced under each existing roster predicate. Unused original Tech requires3–6; original Strongholds requires Advanced2–6. Classic profiles additionally retain original Homeworlds without Nexus. --nexus-cards retains all12 with classic factions, both original paired E1/E2 natives, or standalone Ecaz OR Moritani with classics. Actual offered training/starting hands, Maker votes/typed rides, both Advanced piles and settled-alliance end-Spice closing deals remain. Signed native pairs, trained rescue/cleanup/Tech/Face Dance and mandatory owner-labelled Ecaz or original Moritani consumers keep their sources. Mixed/E3 pairs, native Homeworld combinations/independent variants, Banker/Mentat previews, shared Duke/borrowed Smuggler/pair companion/native return and other pending rulings, public starts and save conversion remain guarded.',
'\nDiscovery opts fresh classic, selected E1/E2 native families or standalone Ecaz OR Moritani with classics into original Discovery setup in Basic/Advanced2–6, optionally retaining original Homeworlds, unused Tech3–6 and Advanced Strongholds2–6. Original decks/cache, HMS/Face Dancers, typed entry, revealed-only nested No-Fields, stash limits, end-Mentat claims and native outcomes remain. Advanced Moritani excludes Harkonnen. Skills/Nexus, paired/mixed E3, contested/shared-payer rulings, public starts and played-game conversion stay separate.',
'\nLeader-skills --discoveries composes fresh supported classic or native original family decks/all14 Skills with Discovery7/8 at2–6 seats Basic/Advanced under each existing roster predicate. Original Homeworlds may be retained without Nexus; Tech requires3–6 and Strongholds Advanced2–6. --nexus-cards separately retains all12 with classic factions, paired E1/E2 natives or standalone Ecaz OR Moritani with classics, without Homeworlds. Original private card choices/training/hands, Maker/votes/rides, physical residual Cyborg exchange, native aftermath and cleanup/Tech/Face Dance retain their own timing. E3pairs/mixed families, independent variants, Banker/Mentat previews, shared Duke/borrowed Smuggler/pair companion/native returns and pending rulings remain separate.',
'\nNexus --discoveries explicitly composes fresh classic/base33 OR both native Ixians+Tleilaxu/Ix47 OR CHOAM+Richese/CHOAM35+cache with all12 Nexus and original Discovery7/8 at2–6 seats Basic/Advanced. Unused Tech requires3+; optional Strongholds require Advanced; both3+. Actual Great Maker losses/votes/typed reserve rides, both Advanced piles, settled-alliance end-Spice closing deals and original held claims remain. Signed native two-marker nested shipments retain one printed invoice, current revealed destination and original reserve materialization. Native Skills, HW, E3/mixed families, mixed-module Fremen Betrayal, pending rulings, public activation and save conversion stay guarded.',
'\nA fresh classic/base33 lobby with Homeworlds already enabled supports leader-skills, discovery or leader-skills --discoveries, Basic/Advanced2–6. Preserve original unused Tech at3+ and Advanced Strongholds at2+; both require Advanced3+. Original all14 offered training, selected Discovery7/8 and native/split Imperial pools remain. Actual Homeworld/nested battles, source-qualified rescue, Maker votes/typed reserve rides, parent-only entry, phase-end industry and source-local held effects use original consumers and controls. No Nexus/native families, public starts or played-save conversion.',
'\nFresh supported classic or native E1/E2/standalone E3 lobbies with original Homeworlds support leader-skills, discovery or leader-skills --discoveries, Basic/Advanced2–6. Preserve unused Tech3+ and Advanced Strongholds2+; both requireAdvanced3+. Native roster/deck/assassination/Duke boundaries remain. Original all14/DS7+8 when selected, private native starts, split Imperial and typed native/visitor/nested pools, phase-end industry, held effects and winner rewards use original consumers. Nexus, unsupported E3pair/mixed rosters, unrelated previews, public starts and save conversion remain separate.',
);
return;
}