Implement Tleilaxu and Ixian Nexus Cunning with durable private recovery
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@@ -179,11 +179,13 @@ export function BattlePromises({
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{b.compliantPreparation.actions.map((action, index) => (
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<p key={index}>
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{index + 1}.{' '}
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{action.mode === 'special'
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? `Spend Karama and discard ${(action.cards as string[]).map(name).join(', ')} to gain ${(action.cards as string[]).length * 3} spice`
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: typeof action.leader === 'string'
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? `Play Ghola to revive ${action.leader === 'kwisatz' ? 'Kwisatz Haderach' : name(action.leader)}`
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: `Play Ghola to revive ${Number(action.amount)} force${Number(action.amount) === 1 ? '' : 's'}${Number(action.elite) ? `, including ${Number(action.elite)} elite` : ''}`}
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{action.type === 'nexusSuboids'
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? 'Use Ixian Cunning to give Suboids full strength without spice support'
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: action.mode === 'special'
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? `Spend Karama and discard ${(action.cards as string[]).map(name).join(', ')} to gain ${(action.cards as string[]).length * 3} spice`
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: typeof action.leader === 'string'
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? `Play Ghola to revive ${action.leader === 'kwisatz' ? 'Kwisatz Haderach' : name(action.leader)}`
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: `Play Ghola to revive ${Number(action.amount)} force${Number(action.amount) === 1 ? '' : 's'}${Number(action.elite) ? `, including ${Number(action.elite)} elite` : ''}`}
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.
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</p>
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))}
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@@ -11,6 +11,8 @@ import { GrummanCollection } from './grumman-collection';
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import { TupileIntelligence } from './tupile-intelligence';
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import { NexusCards } from './nexus-cards';
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import { NexusTraitors } from './nexus-traitors';
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import { NexusTleilaxu } from './nexus-tleilaxu';
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import { NexusSuboids } from './nexus-suboids';
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import { TerrorBoardMarkers } from './terror-board-markers';
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import { homeworldRevivalActionBlock } from '@/game/homeworld-revival-deployment-options';
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import { GuildHomeworldShipment } from './guild-homeworld-shipment';
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@@ -346,7 +348,7 @@ export function GameTable({
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ownBattleForces
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? ownBattleForces.freeSupport
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? 0
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: (ownBattleForces.normalFixedHalf ? 0 : ownBattleForces.normal) +
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: (ownBattleForces.normalFixedHalf || ownBattleForces.normalFreeSupport ? 0 : ownBattleForces.normal) +
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(ownBattleForces.eliteFreeSupport ? 0 : ownBattleForces.elite)
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: Number.POSITIVE_INFINITY,
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);
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@@ -1416,6 +1418,8 @@ export function GameTable({
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<PrivateBattlePlan game={g} />
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<NexusCards game={g} act={act} busy={busy} />
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<NexusTraitors game={g} act={act} busy={transportBusy || !!me.autopilot} />
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<NexusTleilaxu game={g} act={act} busy={transportBusy || !!me.autopilot} />
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<NexusSuboids game={g} act={act} busy={transportBusy || !!me.autopilot} />
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{!g.nexusCards?.waiting.length && <TupileIntelligence game={g} act={act} busy={busy} />}
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{g.biddingEnd && <BiddingEnd game={g} act={act} busy={busy} />}
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{g.junctionTransport && [g.junctionTransport.owner, g.junctionTransport.recipient].includes(me.id) && (
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@@ -4147,6 +4151,11 @@ export function GameTable({
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? `Your concealed No-Field can reveal ${battleForces} physical forces from your current reserves. This estimate is private.`
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: `You have ${battleForces} fighting forces here.`}
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</p>
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{ownBattleForces?.normalFreeSupport && (
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<p className="notice">
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Your Suboids fight at full strength without spice support this turn. Spice support here applies only to Cyborgs.
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</p>
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)}
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{ownBattleForces?.eliteFreeSupport && (
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<p className="notice">
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Salusa Secundus is at high population. Your
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@@ -0,0 +1,49 @@
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'use client';
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import type { Action, GameView } from '@/game/engine';
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import { nexusSuboidsAction } from '@/game/nexus-suboid-options';
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import { Button } from './ui/button';
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type Props = { game: GameView; act: (action: Action) => void; busy: boolean };
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export function NexusSuboids({ game, act, busy }: Props) {
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const state = game.nexusSuboids;
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if (!state?.offer && !state?.active) return null;
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if (state.active)
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return (
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<section aria-label="Ixian Nexus active">
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<p className="notice">
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Ixian Suboids fight at full strength without spice support for the
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rest of this turn. Cyborgs keep their usual strength and support
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rules.
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</p>
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</section>
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);
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const offer = state.offer!;
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const action = nexusSuboidsAction(game, offer.event);
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return (
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<section
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aria-label="Ixian Nexus Cunning"
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className="space-y-3 rounded-lg border border-[#a88b60]/50 p-3"
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>
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<h3>Ixian Nexus · Cunning</h3>
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<p>
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For the rest of this turn, your Suboids fight at full strength without
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spice support. Cyborgs keep their usual strength and support rules.
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</p>
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<p className="fine">
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Use this before submitting your battle plan. This spends your Ixian
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Nexus card.
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</p>
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{offer.blocked && <p className="notice">{offer.blocked}</p>}
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<Button
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className="game-action min-h-11 whitespace-normal"
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disabled={busy || !action}
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onClick={() => {
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if (!busy && action) act(action);
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}}
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>
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Strengthen Suboids for this turn
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</Button>
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</section>
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);
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}
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@@ -0,0 +1,60 @@
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'use client';
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import type { Action, GameView } from '@/game/engine';
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import { nexusFaceDancersAction } from '@/game/nexus-tleilaxu-options';
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import { nexusCardMode } from '@/game/nexus-cards';
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import { Button } from './ui/button';
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type Props = { game: GameView; act: (action: Action) => void; busy: boolean };
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export function NexusTleilaxu({ game, act, busy }: Props) {
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const offer = game.nexusTleilaxu?.cunning;
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if (!offer) {
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const owner = game.players.find((player) => player.id === game.me);
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if (!owner || game.nexusCards?.card !== 'tleilaxu') return null;
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const mode = nexusCardMode(
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'tleilaxu',
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owner.faction,
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game.players.map((player) => player.faction),
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);
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if (mode === 'cunning') return null;
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return (
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<section aria-label="Tleilaxu Nexus availability">
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<p className="notice">
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{mode === 'secretAlly'
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? 'Secret Ally revival is unavailable while its revival-limit ruling is pending.'
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: 'Betrayal is unavailable while its private response timing is pending.'}
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</p>
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</section>
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);
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}
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const action = nexusFaceDancersAction(game, offer.event);
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return (
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<section
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aria-label="Tleilaxu Nexus Cunning"
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className="space-y-3 rounded-lg border border-[#a88b60]/50 p-3"
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>
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<h3>Tleilaxu Nexus · Cunning</h3>
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<p>
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Set aside all your revealed Face Dancers and secretly draw their
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replacements. Then shuffle the set-aside cards into the Traitor Deck.
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Your unrevealed Face Dancers stay in your hand.
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</p>
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<p className="fine">
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This uses your Tleilaxu Nexus card. All {offer.count} revealed{' '}
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{offer.count === 1 ? 'card is' : 'cards are'} replaced together.
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</p>
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{offer.blocked && <p className="notice">{offer.blocked}</p>}
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<Button
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className="game-action min-h-11 whitespace-normal"
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disabled={busy || !action}
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onClick={() => {
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if (!busy && action) act(action);
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}}
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>
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Replace {offer.count} revealed Face{' '}
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{offer.count === 1 ? 'Dancer' : 'Dancers'}
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</Button>
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</section>
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);
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}
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