Handle prior leaders in Basic battle explosions
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@@ -31339,7 +31339,7 @@ function resolveBattle(g: Game, retreat?: DiplomatRetreatSelection) {
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// Surviving discs from earlier battles remain in their Arrakis territory
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// through the Battle phase. Captives have changed custody and do not use
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// their old battle-location stamp as proof of physical presence.
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if (g.advanced && !b.territory.startsWith('homeworld:')) {
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if (!b.territory.startsWith('homeworld:')) {
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let previousLeaders = 0;
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for (const owner of g.players)
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for (const leader of owner.leaders)
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@@ -2815,7 +2815,7 @@ export const RULE_TOPICS: RuleTopic[] = [
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steps: [
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'Choose one weapon, one defense, both, or neither. A worthless card can occupy a weapon or defense slot.',
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'Choose an available leader or Cheap Hero when required. Without either, battle cards cannot be played. In Advanced, sealing a legal leaderless plan announces that fact to the whole table before reveal; its dial, spice and other choices remain sealed. Refresh retains the same announcement without submitting another plan.',
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'In Advanced on Arrakis, a surviving leader remains in its battle territory for the rest of the Battle phase. A later Lasgun–Shield explosion there also kills previously surviving leader discs still present, even if a different leader fights that later battle. A successful Traitor call prevents the explosion.',
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'On Arrakis, a surviving leader remains in its battle territory for the rest of the Battle phase. A later Lasgun–Shield explosion there also kills previously surviving leader discs still present, even if a different leader fights that later battle. The Basic application is provisional; a successful Traitor call prevents the explosion.',
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'A loser normally discards all played cards. If allied with Moritani and the battle has a winner, the defeated ally may retain one played card that a winner could keep. A winner may discard selected played cards; Cheap Heroes are discarded after use.',
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],
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related: ['battle', 'card-karama', 'moritani-ally-retention'],
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