Compose original mixed E3 and three-family Nexus
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@@ -17,12 +17,34 @@ open mode gates.
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## Current checkpoint and work
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**In progress — mixed E3 and three-family Nexus.** Read-only mapping of
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original Ecaz/Moritani plus selected E1/E2 and all-three-family native
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Nexus admission and consumers, with Skills or no Skills and optional
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original Homeworld/Discovery/Tech/Advanced Strongholds. Original selected
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decks, physical setup and pending-ruling boundaries remain; no new
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admission/runtime checkpoint or public activation is claimed.
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**In progress — mixed E3 and three-family Nexus.** Original selected Ecaz
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plus Ix and/or CHOAM now requires an actual native from every selected
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family, with optional classics: Basic/Advanced2–6/all12 Nexus, optionally
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all14 Skills/Homeworlds/Discovery7/8/Tech3+/Advanced Strongholds2+.
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Original1536 admissions across36 roster families reach actual Traitors,
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Skills or Ixian pre-training offers versus eight legacy combined admissions
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before, on an unchanged source tree. The original generic Nexus/Skills and
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the combined five/six-native entry now also mark fresh native Ecaz Occupy
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and Advanced Moritani assassination, and the ordinary coalition, Bureaucrat,
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Duke, Richese Cunning, serialized overlap and printed native-opponent
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consumers are connected. Two real captured consumer omissions are repaired:
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the CLI's fixed physical stock check now counts Ecaz's separately held
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Loyalty card, and the engine's assassination inventory check now counts
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Tleilaxu Face Dancers. Selected decks/cache, shared-Duke/capture,
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force/payment and pending-effect guards remain.
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Dedicated original programme evidence for this envelope is **not** yet
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green: two independently authored programme pairs reached11/21 cases and
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were withdrawn from this checkpoint rather than shipped failing. Recorded
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engine constraints for resuming: the loser must dial for the winner to have
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rescuable casualties; Ixian Suboids are half-strength so dials are
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half-integers; support is capped by `maxCombatSupport`/`battleSupportBudget`;
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a Worthless card is a defense, not a weapon; a normal Traitor call needs the
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held card to match the opponent's plan leader; and the mixed-E3 Moritani
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Terror/Cunning windows need their own real shipment. No new frozen
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test/build/game/human checkpoint, public start or played-save conversion
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is claimed.
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**Mixed E1/E2 and paired E3 Nexus — bounded Development Verified.**
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Original both-family Ix+CHOAM/union47 or both Ecaz+Moritani/ecaz33/classic
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