Verify native Advanced full-plan card interactions
Replace the Basic-then-flip battle fixture with actual Advanced setup and add five tests covering Truthtrance, Voice, ordinary Prescience, Ghola preparation, private inspection and interrupted decisions. No runtime changes were needed. Keep the special offer deadline and target-first ordering explicitly provisional. Update the development maintenance policy per the user's instruction: restart only when a change or observed server condition warrants it, preserving saves and verifying restoration. No hourly schedule or recurring automation. Validation: npm run check passed: types, lint and all 4,205 offline tests (124.980 seconds). Source fingerprint: 5792403ddfed7ea7f4e0b247d367e7c000dfce6c81e1553204d9c00db376c3f6. Private report: 20260913-full-plan-final/report.json. Earlier build and HTTP evidence are reused for unchanged runtime code. Independent source/test review found no actionable defect in this boundary. Browser AZC4HGLB covers human inspection and Medium AI Ghola preparation, desktop/phone readability and private refresh after the completed restart. The earlier inventory seat also restored; all 64 saved room versions/hashes remain unchanged. No mode or publication gate is opened. Aggregate goal counters: 59,151,671 at batch start to 59,509,237 after completed verification, or 357,566 tokens before final Git and new goal-steering overhead. One bounded workhorse helper reused for source and independent test review; one stable broad check. This is an audit batch, not a new gameplay capability.
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@@ -5,7 +5,7 @@ Updated 13 September 2026. This is the short navigation dashboard; detailed evid
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## Evidence and source of truth
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- [Rules implementation checklist](../game/reference.ts): `RULE_TOPICS`, topic `implementation-checklist`, and each feature's implementation, controls, AI, documentation and verification entries. Coverage is per stated boundary, not an implicit whole-game certificate.
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- [Latest gameplay checkpoint before this batch](IMPLEMENTATION_STATUS.md): Guild Nexus Secret Ally, 10 September 2026 (checkpoint `06d0a66`), records types, lint, **4,162 offline tests**, production build and **40 HTTP/session tests** passing, two browser rooms and preserved opening saved games. These are recorded results, not checks rerun for this dashboard.
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- [Latest verified gameplay checkpoint](IMPLEMENTATION_STATUS.md): Truthtrance hand inventory, 13 September 2026 (`7454456`): types, lint, **4,200 offline tests**, production build and **40 HTTP tests** passed, with a phone/browser refresh journey and preserved saved games. These are recorded results, not checks rerun for this dashboard.
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- [Development guide](DEVELOPMENT.md) defines focused verification; [rule decisions](RULE_DECISIONS.md) locates settled contracts and pending interpretations. Read the newest checkpoint and relevant feature document before consulting older log entries.
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The user authorized a one-time local reset on 13 September: the 3,644 historical
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@@ -13,16 +13,19 @@ rooms were archived privately and cleared. [Fresh checkpoint and preservation
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policy](VERIFICATION_WORKFLOW.md#authorized-reset-13-september-2026) now apply to
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new games; historical room IDs are no longer active local fixtures.
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The efficiency setup was verified and pushed as `6e26ba5`: types, lint and 4,177
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offline tests passed. See [pilot measurements](EFFICIENCY_PILOT.md). The current
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Advanced shipment batch extends typed preparation and commitments without Guild
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or optional modules; its validation is recorded in the checkpoint commit.
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The first three efficiency milestones are pushed: tooling `6e26ba5`, typed
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Advanced shipment commitments `32791ed`, and [hand inventory facts](TRUTHTRANCE_HAND_INVENTORY.md)
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`7454456`. See [pilot measurements](EFFICIENCY_PILOT.md).
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`32791ed` verified that batch with 4,192 offline tests, build, 40 HTTP tests and
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two isolated browser journeys. The next bounded batch adds [total hand and
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primary-role Truthtrance counts](TRUTHTRANCE_HAND_INVENTORY.md), reusing existing
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private-answer, controls and persisted continuation paths. Its focused browser
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journey verifies two AI answers, invalid-input feedback and phone-width refresh.
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The current [Atreides full-plan audit](ATREIDES_FULL_PLAN_TIMING.md) verifies
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Truthtrance/Voice/Prescience/Ghola interactions from genuine Advanced setup,
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replacing the old Basic-then-flip test fixture. These existing paths pass without
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a runtime change. Exact special-offer timing and target-first ordering remain
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source interpretations; they are not settled by test results.
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The development server is reused until a change or observed condition warrants
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a restart. The user removed hourly restarts; preserve saved games and verify
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restoration after necessary restarts. No recurring automation is installed.
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## Remaining readiness
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@@ -43,6 +46,6 @@ Likewise, the [Truthtrance readiness audit](TRUTHTRANCE_NONBATTLE_READINESS_2026
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1. Reconcile the remaining base-only gaps against current helpers, consumers and tests, using the existing [Guild cancellation contract](GUILD_RATE_KARAMA_RULES.md) and [special-Karama findings](BASE_ADVANCED_READINESS_20260907.md#explicit-unresolved-base-interpretations). Keep already-asked interpretations pending; tests are not rulings.
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2. Ordinary Guild cancellation remains the next dependent gameplay batch around an exact saved shipment intent. Keep discount, cross/return permission and income separate; preserve contributors, independent Karama rates and original typed forces. Establish the unresolved affordability/settlement contract before implementing those outcomes. Verify sufficient-funds paths, nested responses, rejected-action immutability, private controls, all four bots and saved continuations together.
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3. Close remaining core Truthtrance and Advanced timing gaps, then run genuine Basic/Advanced setup-to-finish multiplayer and browser acceptance before reconsidering mode gates. Expansion completion remains a subsequent part of the same overall goal.
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3. Continue remaining core Truthtrance and Advanced timing gaps. The [full-plan interaction audit](ATREIDES_FULL_PLAN_TIMING.md) closes the named native card-interaction evidence gap while preserving unresolved timing interpretations. Run genuine Basic/Advanced setup-to-finish multiplayer and browser acceptance before reconsidering mode gates. Expansion completion remains a subsequent part of the same overall goal.
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Consult [AI calibration](AI_CALIBRATION.md), [multiplayer audit](MULTIPLAYER_AUDIT.md), [autopilot](AUTOPILOT.md), [component inventory](COMPONENT_INVENTORY.md) and [visual playtest](VISUAL_PLAYTEST.md) for their measured scope and follow-ups. Use current code and later checkpoints to interpret historical results. Publication still requires the completion and integrated verification gates in [README](../README.md).
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