Compose Planetologist movement with Ornithopter flights
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@@ -4,6 +4,73 @@ Updated 26 October 2026. This note audits the movement and battle effects of the
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Planetologist Leader Skill against its physical card, the common Leader Skills
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rules, the GF9 base battle rules and designer Jack Reda's walkthrough. The connected prototype is described below; other Leader Skill effects remain separate work.
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## Physical and Discovery flight composition — 26 October 2026
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The physical Planetologist face permits forces from two territories in a single
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movement to a common destination, or +1 normal range capped at3. The physical
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Ornithopter face permits one group up to3 or two different groups using normal
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movement. Discovery's publisher E3p13 text supplies3 instead of normal movement
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for one later movement action. Existing [physical-card provenance](RICHESE_ORNITHOPTER_ENGINE_AUDIT.md#authority)
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and [skill-card text](LEADER_SKILLS_RULES.md) remain the source contracts; both
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physical faces were freshly inspected. No joint publisher FAQ was located.
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Under 14 October choose-recommended authority, use this provisional composition:
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| Flight source | Planetologist range | Planetologist gather |
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| --- | --- | --- |
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| Physical range3 | One origin, fixed3, never4 | Both origins fixed3 to one destination; one card movement |
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| Physical twoGroups | Each current movement may add1/cap3 to normal range | Each selected sector uses ordinary range; each gather counts as one of the two card movements |
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| Carried Discovery | One origin, fixed3, never4 | Both origins fixed3 to one destination; one ordinary movement action |
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Treating the single gather as one card movement is the material interpretation,
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despite the physical card's ordinary one-group wording. It is visible guidance,
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not an express joint ruling. The two alternatives stay exclusive per action;
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different card movements may choose different Planetologist alternatives. A
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skilled movement uses one flight source, not physical and Discovery together.
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The original physical card is reserved/played and discarded once through its
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existing frame. A first gather subtracts every selected source from the original
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unmoved cohort. A second selection must fit both those exact normal/elite/marker
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quotas and current custody; merged first arrivals cannot be reused, while
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untouched residual forces from an original territory may move. Only completing
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the second card movement earns its existing movement credit. Early ending
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abandons it without an extra credit. Existing Hajr timing/allowances remain.
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Discovery still requires acquisition on an earlier turn, current ownership and
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one actual commit before consumption. Its existing receipt string additionally
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binds the selected skill/leader and both normalized gather origins. Ordinary
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single-origin no-skill signatures retain their exact legacy bytes. New skill
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receipts cannot be replayed after changing an origin, trainer or alternative.
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No new saved root field, action or module gate is introduced.
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Projected transport choices share exact ranges, current source events and
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cohort checks with actual submission and minimal policy. The existing enabled
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Discovery configuration is now projected explicitly so already-admitted native
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Skills/Discovery games retain the engine's movement profile in their own view.
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This fixes a reproduced projection mismatch; no new module combination opens.
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Full transport interactions, browser/deployed acceptance and assurance remain due.
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**Frozen evidence:** v3 passes20 files,196/196, types/lint/build and sixteen
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native engine/GameTable SSR/actual selected-props submit-callback paths. Twelve
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public physical-card routes retain the actual paid card1, shipment4/cost8 and
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ordinary split, using Basic74 / Advanced79–80 source actions. Four public
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Skills/Discovery routes acquire the original token through turn-one Collection
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and use it on turn two, using Basic65 / Advanced71 actions. All six compositions
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and all four twoGroups first/second skill pairs finish same-turn Collection in
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two-to-four continuation actions. Physical routes retain45 Treachery, Discovery
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33; each retains14 Skills/15 Traitors, and Discovery all8 token identities.
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Sixteen physical engine cases, seven Discovery cases, fifteen controlled cases
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and legacy-receipt/native-profile regressions cover the slice and minimal profiles.
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Feedback removes a redundant random Traitor-deal replay, connects the original
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Discovery selector, preserves legal pre-shipment policy choices after ordinary
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shipments and completes controlled projection fields.
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Report/logs: private `20261026-planetologist-flight-proof-v3/` under
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`/home/quintine/.local/share/dune/checkpoints/`; journeys/HTML: adjacent
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`20261026-planetologist-flight-runtime/`. No saved-room/D1/server, reset/restart,
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deployment or recovery operation. SSR/selected-props callbacks do not certify
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DOM/hydration, browser/mobile/deployed acceptance or complete combinations/modes.
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## Concealed No-Field two-origin gathering — 26 October 2026
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Compose the printed No-Field marker-as-one-force rule (E2 pp5–6,10–12) with
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