Add public force counter inspectors and all-faction gallery
Each player summary opens enlarged original counter diagrams and public physical pools. The inventory separates reserves, Tanks, board locations and foreign Homeworld deployments. Native Homeworlds break down existing reserves; elites and advisor stances remain subsets. The reference gallery covers all twelve factions, including Suboids/Cyborgs, Sardaukar, Fedaykin and BG advisor faces. Actual force keys retain unplaced Mobile Stronghold and Discovery groups. Basic Homeworld special identity comes from public typed pools, not mode alone. Concealed No-Fields expose only a separate marker/location; no value or future materialization is inferred. Temporary battle strength creates no physical counter. Invalid projections show a refresh notice instead of invented totals. Inspection updates from current props and submits no action or saved mutation. Independent review found no material issue and clarified No-Field wording: revelation draws from reserves available then, without earmarking counters. Eleven new focused cases cover faction identity, typed pools, advisors, genuine Basic Homeworld public views, native/foreign splits, genuine Ix setup before HMS placement, a controlled Discovery position, JSON continuation, input immutability, concealed0/3/5 equivalence, named controls and malformed projection feedback. A test-only Homeworld projection initially omitted its card identity; corrected before final checks. Lint's semantic status element was corrected to output. Types, lint, all 4984 offline tests and production build passed on stable source. No HTTP/auth/schema/persistence behavior changed, so no additional HTTP suite was required. Browser QA reused an isolated existing three-human Basic Nexus without game actions. All three public inspectors showed correct pools; Escape restored trigger focus, Enter opened inspection and PageDown scrolled the labelled region. At390px the dialog359px fit, body text16px and Close44px high. All twelve gallery choices rendered named160px diagrams without gallery overflow. Internal guide, Back and refresh worked; viewport reset and preview retained. Screenshot capture timed out. Full visual/screen-reader/200% zoom, manufactured component fidelity and all-configuration browser acceptance remain open. All 1499 original rooms, 3171 seats and auxiliary rows are unchanged; SQLite integrity and foreign keys pass. The healthy server was reused without restart, migration, reset or automation. AI strategy/calibration remains deferred until non-AI features are complete; no mode/publication gate was opened. Private evidence: 20260921-force-inspection. Verified source tree: 5d7ffd471229faa13224fd5a87d33c3ac5af866446241a7881926a54c1ee49eb
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# Component inventory and verification ledger
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**Force counter inspection, 21 September 2026:** each public player summary now
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opens enlarged faction diagrams and a physical location inventory. All twelve
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sets have reference faces; special counters, advisor stances, native Homeworld
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reserve breakdowns and foreign deployments retain distinct accounting. Concealed
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No-Fields show only a separate marker. This is a connected inspection prototype;
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manufactured-face fidelity and full visual/combined-rule acceptance remain open.
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See [scope and evidence](FORCE_INSPECTION.md).
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**Kwisatz Haderach inspection, 21 September 2026:** original companion artwork,
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readable enlargement, private loss tracking and availability guidance now connect
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to Atreides controls, authorized plan inspection and the internal reference.
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@@ -6,20 +6,21 @@ gated.** Prototypes do not open completion or publication gates.
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## Current checkpoint and work
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Latest delivered checkpoint: `91dcca4`, [ordinary bribe controls](BRIBE_CONTROLS.md).
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Types, lint, **4,968 offline tests**, production build and **49 HTTP tests** passed.
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All 1,418 opening rooms, 2,991 seats and auxiliary rows stayed unchanged. Isolated
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QA brought the local baseline to 1,459 rooms and 3,081 seats. Browser payment,
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refresh, keyboard controls and a 390px layout passed; screenshot capture and full
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visual acceptance remain open. The healthy server was reused. Prior checkpoints
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include `7814f74` for table discussion and `b2fcef8` for Storm/Spice practice.
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Latest delivered checkpoint: `2b071a4`, [live Nexus offer withdrawal](NEXUS_OFFERS.md).
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Types, lint, **4,973 offline tests**, production build and **49 HTTP tests** passed.
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All 1,459 opening rooms, 3,081 seats and auxiliary rows stayed unchanged. Isolated
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QA brought the local baseline to 1,499 rooms and 3,171 seats. Browser proposal,
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refresh, keyboard withdrawal, preserved incoming offer, acceptance, break and
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390px layout checks passed. Full visual acceptance remains open. The healthy
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server was reused. Prior checkpoints include `91dcca4` for bribes, `7814f74` for
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table discussion and `b2fcef8` for Storm/Spice practice.
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Current work: [live Nexus offer withdrawal](NEXUS_OFFERS.md) connects the existing
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unanswered-offer action, shows the recipient and records named proposal/withdrawal
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history. Current alliance rules, pending-window locks, readiness and version
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fences remain intact. Source-bound checks, independent review, browser and
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preservation/Git evidence belong to the private checkpoint. The broader game
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remains unfinished. The separate Bureaucrat/Emperor gift question is pending.
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Current work: [public force inspection](FORCE_INSPECTION.md) connects enlarged
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counters and public location inventories for all factions, with special/advisor
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subsets, Homeworld reserve breakdowns and concealed No-Field markers. This is
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read-only; source-bound checks, independent review, browser and preservation/Git
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evidence belong to the private checkpoint. The broader game remains unfinished.
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The separate Bureaucrat/Emperor gift question is pending.
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The `8f7a62c` policy checkpoint removed usage checks/cutoffs and deferred AI
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refinement until feature completion, followed by three adjacent 75% targets.
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@@ -0,0 +1,49 @@
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# Public force counter inspection
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21 September 2026. Each live player summary now opens **Inspect forces**.
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The enlarged diagrams and public location list work during other players’
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decisions without submitting an action. The internal reference has a faction
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selector covering all twelve sets, including special and advisor faces.
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The [inventory projection](../game/force-inventory.ts) consumes public player
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force fields and the existing public Homeworld table. Reserves, Tanks, nonzero
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board groups and foreign Homeworld deployments count physical counters. Elites
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are subsets, never additional counters; native Homeworld groups subdivide the
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reserve pool. Emperor’s two worlds remain separate in that breakdown. The
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existing [Homeworld custody](../game/homeworld-custody.ts) and
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[public table](../game/homeworld-game.ts) define those identities.
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Ixian ordinary forces are Suboids; special names reuse
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[the combat registry](../game/combat.ts). Physical special identity comes from
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the public elite pools, including Basic Homeworld games. Ordinary Basic tables
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that combine Emperor/Fremen counts do not fabricate a starred distribution.
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Bene Gesserit [advisor stance](../game/advisors.ts) applies across a territory’s
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sectors and does not create an extra counter. Reserves and Tanks have no deployed
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stance. Temporary Sardaukar powers, support, leaders and Kwisatz do not change
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this physical inventory.
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The projection iterates actual force locations, including the unplaced Mobile
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Stronghold during genuine Ix setup and named Discovery locations. It does not
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filter away pieces because their location is outside the current map. Native
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worlds stay separate from board location keys. Invalid counts or unreconciled
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native reserves show a refresh notice instead of invented totals.
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A deployed [No-Field](../game/richese-no-field.ts) contributes only a separate
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concealed marker and its public location. No hidden face, inventory, last-used
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value or future force quantity is read or inferred. Revelation draws from the
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reserves available then; it does not reserve particular counters. Effective
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presence helpers are deliberately excluded from physical counting.
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Focused tests cover twelve faction identities, mixed pools, multi-sector
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advisors, native and foreign Homeworlds, actual Basic Homeworld projections,
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genuine Ix setup before HMS placement, a controlled Discovery location, identical
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0/3/5 concealed-marker results, immutable input and JSON continuation. Rendering
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tests cover named live triggers, the reference gallery, readable details and
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invalid-state feedback. This is read-only inspection, so no AI action or strategy
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was added. Existing legal participation and saves remain authoritative.
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Source-bound checks, independent review, browser observations, preservation and
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Git delivery are recorded in the private checkpoint. These are original
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diagrammatic faces, not certification of the manufactured components’ layout.
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Full visual/accessibility acceptance and combined-game verification remain open;
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mode and publication gates are unchanged.
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@@ -1,5 +1,15 @@
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# Dune implementation status
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## 21 September 2026 — public force counter inspection
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Every player now has **Inspect forces**, with enlarged diagrams, special subsets,
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advisor faces, board locations and native/foreign Homeworld accounting. The
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reference includes all twelve factions. [Force inspection](FORCE_INSPECTION.md)
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excludes concealed No-Field values and temporary strength bonuses from physical
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counts. Focused projections, rendering, genuine setup and JSON recovery accompany
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independent review and private browser/preservation/Git evidence. No game action,
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AI strategy, schema, mode or publication gate changed; the full goal is unfinished.
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## 21 September 2026 — live Nexus offer withdrawal
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An unallied sender can now see the recipient of its outgoing Nexus offer and
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