Allow Emperor gifts during Moritani extortion
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@@ -86,6 +86,7 @@ export const FACTION_RULES: Record<
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'Start with all twenty forces in reserve and ten spice. One force revival is free each turn.',
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'Receive payments for other players’ auction purchases. Your own purchases pay the bank; a Karama purchase pays no spice. A cancellation sends one auction payment to the bank.',
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'Give spice directly to your ally. After the response window it is immediately spendable, unlike a deferred bribe between non-allies.',
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'In supported Moritani games, you may also give spice while your ally is choosing whether to pay Extortion. The original choice resumes after the gift’s Karama response.',
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'During Revival, pay two spice per extra allied force, up to three extra forces per turn. These are separate from the ally’s normal three-force allowance and may be purchased before or after ordinary revivals.',
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'Spice gifts and extra revival uses have Karama response windows. Canceling a use spends neither the Emperor’s spice nor the extra-revival allowance.',
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],
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