Integrate private Mentat questions with native Basic skill profiles

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@@ -25,6 +25,24 @@ authorization and deployment/publication safeguards remain intact. Use the
[bounded context index](DEVELOPMENT.md#context-index) and
[feedback/proof schedule](DEVELOPMENT.md#feedback-and-proof-schedule).
**Native Mentat preview — bounded integration:** explicit fresh
`--profile leader-skills --mentat-question` connects the existing private
question to supported Basic Ixian/Tleilaxu/CHOAM/Moritani skill starts.
Exact/default weapon roles, compulsory held-card or fallback disclosure,
posture and native battle continuation reuse the existing controls and policies.
Five new behavior cases and twelve actual runtime scenarios pass; the affected
inquiry/lifetime rule batch passes45/45. Uniform-response UX, empty hands,
Advanced native skills and other modules remain pending; public/default starts
are unchanged. See
[native scope](MENTAT_QUESTION.md#native-skill-integration--2-october-2026).
Final types/lint, build and guide/inspector12/12 pass; eighteen changed-region
local links/anchors are valid. Genuine flagged CLI room **BGK6YQCK v6** reaches
native Ixian setup. Human390px **8HTTTZMA v9** asks for Weirding Way, answers
privately, inspects the observation and conceals the native Mentat. Fresh
**6ZR8HPWD v6** verifies Reinforcements' own inspector/topic and battle-slot
hand explanation without changing its provisional outcome cost.
**Authorized Advanced Moritani forfeiture:** the supplied PDF physical35 resolves
the old duration question: a normal own-Traitor-Card reveal forfeits Assassinate
Leaders for the rest of the game, across turns and opponents. The persisted
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# Dune implementation status
## 2 October 2026 — native Mentat question integration
The existing private preview composes with already-supported Basic
Ixian/Tleilaxu/CHOAM/Moritani Leader Skill profiles. Fresh exact-version CLI
`--profile leader-skills --mentat-question` preserves actual original native
setup and all fourteen skills; no normal/public start or old-game retrofit.
Exact/default weapon names use the existing canonical quote. Weirding Way is
a weapon, Chemistry is not; an absent name requires the target's actual held
fallback card. Inquiry and disclosure precede posture and faction powers;
the shown card remains held rather than committed to a Battle Plan.
Before the change, the Ixian regression failed because the engine skipped
straight to posture. Five new behavioral regressions now pass, plus the
affected inquiry/lifetime batch45/45. Twelve actual program scenarios pass:
eight native exact/fallback battles reach Collection, and all four legal
policies finish Ixian naming/disclosure. Fixtures use genuine native setup,
assignment and Storm, followed by labelled conserved battle positions; these
are not complete naturally occurring games or AI calibration.
The existing uniform-response UX and empty-hand questions remain open.
Advanced native skills, extra modules and complete module acceptance stay
gated. No new save/privacy/custody assurance campaign.
Related corrections: the Moritani lifetime regression now advances actual
native Mentat/Storm/phase actions rather than incrementing its turn field;
wording pins are removed in favor of exclusion/rejection behavior. The earlier
test's manual turn change was not genuine turn-advance evidence; its separate
throwaway native transition was. Reinforcements inspection now identifies its
working controls and own-reserve provisional cost and links its own rules topic
instead of Recruits. These corrections do not change printed card effects.
Final types/lint, build and guide/inspector12/12 pass; eighteen changed-region
local links/anchors are valid. The actual new-option CLI starts **BGK6YQCK v6**
into native Ixian setup. Human390px **8HTTTZMA v9** asks Weirding Way, finishes
the target's private show step, reads and inspects its observation, then conceals
the native Mentat and resumes the opponent's posture. Fresh **6ZR8HPWD v6**
shows readable Reinforcements availability, its own rules topic and the
correct instruction to use a battle-card slot, not “still being implemented.”
No existing game is reset or retrofitted.
Owned smoke/staging drivers are removed; all managed tabs and both isolated
workers are closed. Private QA inputs and the original CLI backup remain outside
the checkout; the supplied PDF is preserved and untracked.
## 2 October 2026 — authorized Advanced Moritani normal-reveal forfeiture
The user-authorized supplied revision, physical p35 Assassinate Leaders D,
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49/55 with six upstream503 failures. Full-module/deployed acceptance stays open; see the
[existing Banker normal-band contract](SPICE_BANKER_RUNTIME.md#normal-income-local-contract--2-october-2026).
**2 October native Mentat checkpoint:** explicit fresh
`--profile leader-skills --mentat-question` connects the existing private
normal-band question to supported Basic Ixian/Tleilaxu/CHOAM/Moritani starts.
Canonical exact/default weapon roles, target-owned fallback, posture and native
battle continuation use the existing controls and legal policies. Ordinary
activation still awaits the uniform-response UX decision; empty hands and
Advanced native/combined-module skills remain guarded. See
[native preview scope](MENTAT_QUESTION.md#native-skill-integration--2-october-2026).
## Connected boundary
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acceptance remain partial. [Common skill rules](LEADER_SKILLS_RULES.md) govern assignment,
capture, death and the right to conceal a skilled leader.
## Native skill integration — 2 October 2026
The existing private preview now composes with the already-supported **Basic
Ixians, Tleilaxu, CHOAM and Moritani** skill profiles. It retains genuine native
starting-card choices, Face Dancers, HMS placement, native rosters and all
fourteen skills. Existing classic/CHOAM Basic/Advanced preview coverage remains;
this does not admit Advanced Ixian/Tleilaxu/Moritani skills or extra modules.
For a fresh ready local lobby, use the existing exact-version/private-backup
entry with `--profile leader-skills --mentat-question`. Without the explicit
option, ordinary skill starts still do not activate the question. The option
cannot be applied through a player action or to a started game.
The same canonical question and target-owned answer controls handle exact Ix
weapon names, including **Weirding Way**, with its default weapon role.
Chemistry remains a defense, not a nameable weapon. An absent weapon offers
the target's actual held fallback cards. The question precedes posture and
faction powers; the shown card stays held and is not committed to a plan.
Both answers continue through native battle resolution and Collection.
Five new behavioral regressions cover all four native families and all four
legal policies. A separate runtime driver exercises eight native exact/fallback
battles through Collection plus four policy inquiries: twelve cases pass.
The earlier Ixian regression failed at the missing question before admission.
The uniform-response UX and empty-hand questions below remain pending; no
public module gate or old-game retrofit is enabled.
Final local390px **8HTTTZMA v9** names Weirding Way, shows it privately,
inspects the learned physical card and conceals the native Mentat. Genuine
flagged CLI **BGK6YQCK v6** reaches original Ixian setup. The affected rule
batch45/45, guide/inspector12/12, types/lint and build pass. These are bounded
local evidence, not deployed acceptance or approval of the pending UX.
## Source contract
The physical card permits asking the battle opponent about one **specific named
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| Basic Ixians / Leader Skills | Per-origin cyborg range, room-local HMS force routes, rescue before actual cyborg Tank substitution, Rihani before faction substitution and mandatory cleanup compose existing contracts. Ambiguous rescued cyborg reserve origins are explicit player choices. Exact green Ix Specials are Thumper, Harvester and Amal. | [Integration and physical sources](IX_LEADER_SKILLS.md) |
| Basic Tleilaxu / Leader Skills | Compose settled native Rihani Face Dancer eligibility, own revival offers and Face Dance death return through the full deck. Zoal copies opposing printed disc value for unmodified Smuggler collection. Advanced foreign gholas and existing skill questions remain gated. | [Integration and sources](TLEILAXU_LEADER_SKILLS.md) |
| Leader Skills | Fourteen physical cards, variant setup order, public/hidden assignment, death return, own-leader revival and captured lower-band effects are sourced. Five battle disciplines, Planetologist movement/Special substitution, Suk Graduate rescues and common lifecycle are prototyped; Rihani, lower Mentat/Bureaucrat/Sandmaster, normal Smuggler and normal Diplomat now have connected follow-ups. Remaining bands and combinations stay missing. Known skilled capture identifies the leader through its unique public card. | [Source contract](LEADER_SKILLS_RULES.md), [capture inference](LEADER_SKILLS_CAPTURE.md), [runtime](LEADER_SKILLS_RUNTIME.md), [Diplomat](DIPLOMAT_DEFENSE.md), [Planetologist](PLANETOLOGIST_RULES.md), [Suk Graduate](SUK_GRADUATE_RULES.md) |
| Native Mentat preview | Explicit fresh `leader-skills --mentat-question` reuses the existing private uniform question for already-supported Basic Ixian/Tleilaxu/CHOAM/Moritani profiles. Exact/default card roles, held fallback and skill-before-faction timing are unchanged. Ordinary/public activation, empty-hand handling, Advanced native skills and other modules stay gated; this is integration, not a new answer to the pending UX question. | [Native integration and existing authority](MENTAT_QUESTION.md#native-skill-integration--2-october-2026) |
| Normal Spice Banker local preview | Fresh classic/base33/all14-skills-only `banker-income` gains one additional deferred bank spice once per physical card/turn/phase from another payer's one actual bank payment of at least four. Original recipients/own-donor legs/waivers and native costs stay separate; no pooling smaller payments or using future income to fund the payment. Actual Mentat collects once to original gaining faction. Earned retention through trainer death/capture/reassignment and per-payer splitting are explicit conservative LOCAL choices, not answers to the earlier custody question or publisher examples. Public/old/combined modes stay gated; bounded verification is Partial/Development Verified, not deployed/full-module acceptance. | [Normal-band contract](SPICE_BANKER_RUNTIME.md#normal-income-local-contract--2-october-2026), [skill authority](LEADER_SKILLS_RULES.md) |
| Advanced Stronghold faction integration | Fresh `stronghold-factions` admits selected Ixian/Tleilaxu and CHOAM/Richese native families with classic2..6-seat Advanced, distinct selected E1/E2 decks and six Stronghold Cards alone. CHOAM-only deck35; Ix or both47; Richese cache10 stays separate. Native No-Field/Stone/FaceDance and end-Mentat control compose existing rules: targeted16, native11-case smoke, eighteen complete paired/mixed games and human390px decisions give bounded Partial/DevelopmentVerified evidence. Original winner rewards persist through Face Dance; retained cards change only at end-Mentat. Mixed No-Field/full-plan, Stone/Poison Tooth, Ecaz and other overlays remain guarded. Save/privacy/custody assurance follows all rules. | [Expanded rule batch](STRONGHOLD_CARDS.md#expanded-e1e2-faction-rules) |
| Discoveries | Preserve seven sourced Spice Cards and eight physical tokens, private faction peeks and Collection choices. Revealed locations are separate territories; only Jacurutu counts toward stronghold victory. Next-turn free entry, sole-occupant Cistern income, bounded sole-occupant Orgiz transfer and later-turn Ornithopter spending are prototyped; Jacurutu income, Testing Station and Shrine also have bounded paths. Contested and mixed cases remain pending. | [Component authority](DISCOVERY_COMPONENTS.md), [prototype boundary](DISCOVERY_PROTOTYPE.md) |