Open expansion-faction starts from the normal lobby

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Quintine committed 2026-10-17 14:39:09 +11:00
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@@ -29,6 +29,18 @@ optional skill bands, combinations and public expansion starts remain open.
Rules implementation continues; comprehensive assurance and administration
remain deferred until all rules are implemented.
**Expansion-faction lobby starts open — 17 October (user-directed speed pass).**
Hosts may now start Basic or Advanced-preview games with Ix, CHOAM and/or Ecaz
factions from the normal lobby; the start routes through the existing native
faction setup. Optional Tech Tokens follow the native profile; Stronghold Cards,
Homeworlds, Nexus, Discovery, Skills and independent cards keep their dev entries.
Eight all-AI 10-turn games (Basic/Advanced × Ix, CHOAM, Ecaz, all-three six-seat)
finished with no stuck or rejected actions. The lobby note warns of unfinished
interactions. **Known regression (fix later):** the full suite shows133/9868
failures, mostly Nexus inspection/Cunning/Sardaukar and Bureaucrat suites; they
began between `bc09ac3` (14 Oct, passing) and `82f1aae` (15 Oct) and predate
this change. Not yet triaged.
**Independent36/all14 Skills composition — 17 October.** Fresh ready classic
Basic/Advanced all14 now admits the printed independent three-card variant
(original36, no other modules, no played-game conversion). Real Recruits after a