Compose source-clear Basic even-force Ecaz Occupy
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@@ -16,6 +16,40 @@ open mode gates.
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## Current checkpoint and work
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**Basic Ecaz Occupy even-force — bounded Development Verified:**
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fresh Basic `ecaz-occupy` now admits native Ecaz with classic or optional
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Moritani opponents and the exact `ecaz` deck, no optional modules. Genuine
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setup, original Nexus/worm alliance, shipments, Karama and Collection remain
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native; older played Basic tables are not retrofitted. For an even Ecaz force
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count the publisher page-8 paragraph and the page-15 example agree, so the
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contribution and ordinary-win Ecaz losses are E/2. Their odd-count examples
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still contradict each other, so an uncanceled odd Basic count is rejected at
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the original battle choice before any lead frame is saved — not rounded,
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canceled or replaced. Advanced keeps its separately authorized ceiling
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arithmetic. Basic has no Emperor/Fremen elite inventory and its supplied
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support normalizes to zero, so the shared editor blocks nonzero support rather
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than inventing a Basic payment rule.
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The pure coalition quote now requires an explicit `advanced` band with no
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default or alias; every production re-quote caller passes the actual band.
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Affected Basic/helper cases47/47, the affected Advanced/CLI union352/352 on a
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stable tree, types and lint pass. Five genuine Basic two-through-six-seat games
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were run: four complete with 2,090 accepted actions, no rejections and 54 JSON
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continuations; four-seat seed **20261299** is captured at the preserved
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odd-count conflict after 321 accepted actions. It is not rerun or bypassed.
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Those four completed natural games contain no coalition lead choice, so the
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actual coalition arithmetic evidence comes from the controlled programs and the
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human path. Authenticated human390px **FEJ6SBFB v14** kept the admitted
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Ecaz/Guild/Emperor seats and native wallets, then used a conserved even-force
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board after a genuine Nexus alliance. The table showed the correct Basic labels:
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a total-dial slider bounded2..6 (2 fixed Ecaz strength for four Ecaz forces,
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variable pool Guild's four) with no spice-support control. Real sealed plans
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(Ecaz Sanya4 plus total dial4 against Emperor Hasimir6) produced an8–6 Ecaz win;
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the log and state record Ecaz's two mandatory Occupy casualties, Guild's two
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variable casualties, and the Emperor's eight territory forces to the Tanks. Every
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seat remains at20 physical forces after refresh. See
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[Basic even-force source](ECAZ_OCCUPY_RULES.md#basic-even-force-composition--4-october-2026).
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Full combinations/assurance/public/deployed acceptance remain open.
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**Native Ecaz ordinary-disc Skills — bounded Development Verified:**
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fresh Basic/Advanced Ecaz with classic opponents retains the exact `ecaz` deck,
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all fourteen skills, five native assignment discs and original Loyalty/setup.
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