Prototype modifier-aware Smuggler battle collection
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@@ -3,7 +3,7 @@ import { ecazOccupyDialChoices, ecazOccupyOwnProfile, ecazOccupyPolicyActions }
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import { quoteEcazOccupyDial } from './ecaz-occupy-battle';
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import { recruitsPlayAction } from './recruits';
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import type { Card } from './cards';
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import { bureaucratBattlePenalty, canUsePlanetologistBattleSpecial, leaderSkillBattleBonus, usesSurvivingSkilledLeader } from './leader-skill-combat';
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import { bureaucratBattlePenalty, canUsePlanetologistBattleSpecial, leaderSkillBattleBonus } from './leader-skill-combat';
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import { defaultSmugglerBattleAllocation, smugglerBattlePlanBlock } from './smuggler-battle';
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import { battleCardSlotEligible, battleCategoryInspectionValue, fixedBattleInspectionMatches, validBattleSlotPair, type BattlePlanInspectionField } from './battle-card-slots';
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import { mirrorWeaponModeBlock } from './mirror-weapon-mode';
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@@ -791,7 +791,6 @@ function plans(g: GameView): Action[] {
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for (const defense of defenses) {
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const kwisatz =
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!!leader &&
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!(b.smugglerCollectionEnabled && usesSurvivingSkilledLeader(battleSkills, 'smuggler', leader, true)) &&
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!!me.kwisatz?.active &&
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!me.kwisatz.dead &&
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!b.kwisatzBlocked &&
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