Announce eligible Basic leaderless battles before plans
Verify and publish checkpoint container / container (push) Successful in 10m34s
Verify and publish checkpoint container / container (push) Successful in 10m34s
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@@ -5467,6 +5467,12 @@ export function GameTable({
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players={g.players} busy={busy || !!g.decision || !!g.response || !!g.truthtrance || !!g.phaseOpening}
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onReady={event => act({type: 'battleOutcomeReady', event})} />
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)}
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{!g.battle.revealed && !!g.battle.earlyLeaderless?.length && (
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<p className="notice block" role="status">
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{g.battle.earlyLeaderless.map(id => g.players.find(p => p.id === id)?.name).join(', ')}
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{' '}currently has no available leader or Cheap Hero.
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</p>
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)}
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{!g.battle.revealed && g.battle.leaderless.length > 0 && (
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<p className="notice block" role="status">
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{g.battle.leaderless.map(id => g.players.find(p => p.id === id)?.name).join(', ')}
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