Allow native Ecaz Skills coalitions without unrelated modules

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Quintine committed 2026-10-17 18:38:33 +11:00
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@@ -29,6 +29,18 @@ optional skill bands and combinations remain open.
Rules implementation continues; comprehensive assurance and administration
remain deferred until all rules are implemented.
**Standalone Ecaz Skills coalition — 17 October.** Native Ecaz/classic all14
Skills now reaches ordinary allied Arrakis battles without Nexus or Worlds.
Fresh Basic participation and the existing native profile feed the same lead,
skill and separate-army continuation. Both normal starts were reproduced
blocked before repair. Actual Basic/Advanced Skills-only programmes reach
Collection, with no Nexus hand or World state added; all four policies work in
both modes with/without Worlds and retain physical counters. The affected
seven-file73/73, types/lint and build pass. Actual390px Skills-only entry has
no browser errors/overflow. Advanced Harkonnen/shared-Duke and other profile
guards remain; no complete-mode or deployed claim.
[Contract](LEADER_SKILLS_RUNTIME.md#standalone-ecaz-coalition--17-october-2026).
**Native World Ecaz Arrakis Occupy — 17 October.** Fresh Ecaz/classic
Homeworld games no longer need Nexus Cards for their ordinary Arrakis
coalition, including the supported native Skills entry. Basic setup now marks