Connect revived arrivals to native Terror continuations
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@@ -61,6 +61,11 @@ function DeploymentChoice({ game, act, busy }: Props) {
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{' '}The revived group is already placed before those responses. Preventing
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a Bene Gesserit power does not undo your revival or use your ordinary shipment.
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</p>}
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{game.players.some(player => player.faction === 'moritani') && <p className="fine">
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Entry into an eligible Terror territory gives Moritani its normal choice
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after the group is placed. Your original revival waits for that effect
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and any Ambassador reaction; no ordinary shipment is used.
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</p>}
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<label className="block space-y-1">
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<span>Revival destination</span>
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<select
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@@ -572,6 +572,11 @@ export function MoritaniEntry({
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{entrant?.name ?? 'Another faction'} entered{' '}
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{territory(entry.territory).name}, sector {entry.sector}, {arrival}.
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</p>
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{entry.revivalArrival && <p className="text-sm leading-6">
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The revived group is already placed. Finish this Terror effect and any
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Ambassador reaction before the original revival continues. Resolving
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this entry uses no ordinary shipment or additional revival payment.
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</p>}
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{token && (
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<div className="mb-4 grid grid-cols-1">
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<TokenInspector token={token} owner />
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