Compose Ornithopter with unused Hajr movement
Replace one unused movement entitlement by the selected card mode and retain independent Hajr movement after a completed two-group flight. Preserve distinct cohorts and later legal reuse. Adopt supplied Advanced immediate-after-movement Hajr play timing with explicit provisional online/card-group interpretation; Basic timing remains. Validation: frozen11-file132/132, types/lint/build and12 original-action/rendered-table programmes; four minimal policies retain both continuations. Actual cards are acquired by original auctions and source groups use funded shipments. Multiple Hajr cards, advisors, wider combinations, final assurance and deployed acceptance remain open. No saved-game, reset, restart or deployment operation.
This commit is contained in:
1 parent
6ccfaa1b4d
commit
72e77d7f4d
16 files changed
+522
-31
No files matched your search
@@ -35,6 +35,10 @@ advisors, Polar Sink and native Ecaz coexistence retain their exceptions.
|
||||
Basic and an already recorded current Storm keep their existing protocol.
|
||||
See [Advanced source boundaries](docs/BASE_ADVANCED_READINESS_20260907.md#authorized-advanced-source-follow-up--1-october-2026)
|
||||
and [allied separation](docs/ALLIED_TRANSIT_RULES.md).
|
||||
Advanced Hajr is played immediately after a completed Force Movement and its
|
||||
required arrival decisions. Basic keeps its broader own-turn timing. The
|
||||
[Ornithopter combination](docs/RICHESE_ORNITHOPTER_ENGINE_AUDIT.md#hajr-and-unused-movement-entitlements--18-october-2026)
|
||||
uses one unused movement entitlement and retains Hajr's separate move.
|
||||
|
||||
Before starting, open **Configure** on an AI seat to change its difficulty,
|
||||
faction or player circle without replacing it. Changes save immediately and
|
||||
|
||||
Reference in new issue
Block a user