Prototype native Homeworld No-Field return
Verify and publish checkpoint container / container (push) Canceled after 0s

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Quintine committed 2026-10-29 04:55:44 +11:00
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@@ -66,6 +66,30 @@ The authenticated three-human Basic transfer case passed in four fresh
isolated rooms. Broader combinations, browser and deployed acceptance remain
open.
## Advanced native Homeworld marker — 29 October 2026
**Prototyped / Partial.** An already deployed Richese No-Field may use a paid
Advanced World-to-World shipment to return from a foreign Homeworld to native
Richese, or later leave for another eligible World. The marker remains face
down and counts as public presence; optional accompanying physical forces and
the marker are priced together. Basic retains the foreign-only restriction.
A new marker cannot be shipped from the screen straight to its own World.
The supplied Advanced rules permit World-to-World shipments (physical p. 22,
printed p. 20) and treat a No-Field as one force until revealed (physical p. 36,
printed p. 34). They do not resolve a marker on its own reserve Homeworld. In
this provisional interpretation the native population and battle army count
the existing physical reserves without adding a duplicate token or its hidden
value. Revelation removes the marker but leaves those physical reserves in
place. A marker alone supplies public presence until revealed, including zero;
exact population threshold and cross-module interactions remain provisional,
not publisher rulings. The [actual-action journeys](../tests/native-world-no-field-runtime.test.ts)
stage turn/phase opportunities, then exercise shipment, reveal and native battle.
[Controls](../tests/native-world-no-field-controls.test.tsx) and
[helper cases](../tests/native-world-no-field-helpers.test.ts) cover private
values, Basic guards and physical custody. Full rules and deployed acceptance
remain open.
## Foreign Homeworld marker — 28 October 2026
**Prototyped / Partial.** In supported native Homeworld games without optional
@@ -86,8 +110,8 @@ cancellation and the Advanced Guild stop. The owned source setup selects an
undealt Karama but does not stage resources, phases or forces. An isolated
authenticated Basic room also shipped the marker and confirmed the
other player's view contains the location but not the private token IDs.
Own-Homeworld
placement, multiple markers, optional-module combinations, complete mode,
At that checkpoint own-Homeworld placement remained open; its later Advanced
prototype is described above. Multiple markers, optional-module combinations, complete mode,
browser and deployed acceptance remain open.
The supplied Advanced revision distinguishes Homeworlds from territories