Time sequential Richese auctions
Verify and publish checkpoint container / container (push) Canceled after 0s
Verify and publish checkpoint container / container (push) Canceled after 0s
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// @dune-suite integration
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import assert from 'node:assert/strict';
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import test from 'node:test';
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import { botActions } from '../game/bots';
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import type { Action, GameView } from '../game/engine';
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const base = process.env.DUNE_TEST_URL ?? 'http://localhost:3000';
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async function request(path: string, cookie?: string, body?: unknown) {
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const response = await fetch(base + path, {
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method: body === undefined ? 'GET' : 'POST',
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signal: AbortSignal.timeout(15_000),
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headers: {
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...(body === undefined ? {} : { 'Content-Type': 'application/json' }),
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...(cookie ? { cookie } : {}),
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},
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...(body === undefined ? {} : { body: JSON.stringify(body) }),
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});
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return {
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status: response.status,
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cookie: response.headers.get('set-cookie')?.split(';')[0],
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data: await response.json() as GameView & { error?: string },
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};
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}
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/** Only this new QA room is used. Both factions are real human seats; the
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* existing bot adapter proposes setup/phase choices from each seat's private
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* view without changing the server's seat control or staging game state. */
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void test('authenticated Once Around cache clock expires to the native pass and rejects a late bid', async () => {
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const host = await request('/api/rooms', undefined, {
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name: 'Richese clock QA', faction: 'richese', advanced: false, expansions: ['choam'],
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});
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assert.equal(host.status, 201, JSON.stringify(host.data)); assert.ok(host.cookie);
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const path = `/api/rooms/${host.data.code}`;
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const peer = await request(path, undefined, {type:'join', name:'Clock QA opponent', faction:'atreides'});
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assert.equal(peer.status, 200, JSON.stringify(peer.data)); assert.ok(peer.cookie);
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const seats = [{id:host.data.me, cookie:host.cookie}, {id:peer.data.me, cookie:peer.cookie}];
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let view = peer.data;
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async function read(cookie: string) {
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const result = await request(path, cookie);
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assert.equal(result.status, 200, JSON.stringify(result.data));
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view = result.data;
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return view;
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}
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async function act(cookie: string, action: Action) {
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const result = await request(path, cookie, {version:view.version, action});
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assert.equal(result.status, 200, `Rejected ${action.type}: ${JSON.stringify(result.data)}`);
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view = result.data;
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return view;
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}
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for (const seat of seats) await act(seat.cookie, {type:'ready'});
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await act(host.cookie, {type:'start'});
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// Stop at the native response before the first cache, then choose its
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// printed sequential method. Every other action comes from real views.
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let clocked: GameView | null = null;
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for (let count = 0; count < 400; count++) {
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const owner = await read(host.cookie);
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assert.notEqual(owner.status, 'finished', 'The QA game ended before its first cache lot.');
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if (owner.richeseAuction?.source === 'cache' && owner.richeseAuction.method === 'onceAround' &&
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owner.richeseAuction.active && owner.auctionClock?.event && owner.auctionClock.running &&
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!owner.response && !owner.decision && !owner.phaseOpening) {
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clocked = owner;
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break;
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}
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if (owner.decision?.kind === 'richeseDeclaration' && owner.decision.player === owner.me && owner.richeseBidding) {
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await act(host.cookie, {type:'decision', event:owner.richeseBidding.event, position:'first'});
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continue;
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}
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if (owner.decision?.kind === 'richeseCache' && owner.decision.player === owner.me && owner.richeseBidding) {
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const card = owner.richeseBidding.cache?.[0]; assert.ok(card);
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await act(host.cookie, {type:'decision', event:owner.richeseBidding.event,
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card:card.id, method:'onceAround', direction:'clockwise'});
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continue;
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}
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let choice: {cookie:string; action:Action} | null = null;
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for (const seat of seats) {
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const current = await read(seat.cookie);
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const local = structuredClone(current);
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const self = local.players.find(player => player.id === seat.id); assert.ok(self);
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self.bot = 'Easy';
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const action = botActions(local)[0];
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if (action) { choice = {cookie:seat.cookie, action}; break; }
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}
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assert.ok(choice, `No native continuation at ${owner.status}/${owner.phase}/${owner.decision?.kind ?? 'no decision'}.`);
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if (view.response && !view.response.passed.includes(view.me)) choice.action = {type:'passResponse'};
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await act(choice.cookie, choice.action);
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}
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assert.ok(clocked, 'The dedicated room did not reach an active Once Around clock.');
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const lot = clocked.richeseAuction; assert.ok(lot?.active);
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const clock = clocked.auctionClock; assert.ok(clock?.event);
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assert.equal(clock.player, lot.active);
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const bidder = seats.find(seat => seat.id === lot.active); assert.ok(bidder);
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const oldVersion = clocked.version;
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const lotEvent = lot.event;
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// The HTTP boundary uses the real server clock. The room worker or the
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// authenticated late-action preflight must expire the original bid once.
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await new Promise(resolve => setTimeout(resolve, 11_500));
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const late = await request(path, bidder.cookie, {version:oldVersion,
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action:{type:'richeseBid', event:lotEvent, amount:1, allyPayment:0}});
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assert.ok(late.status >= 400, 'A bid from the expired version must not be accepted.');
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const after = await read(host.cookie);
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assert.ok(after.version > oldVersion);
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assert.equal(after.richeseAuction?.event, lotEvent);
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assert.ok(after.richeseAuction?.passed.includes(bidder.id));
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assert.equal(after.richeseAuction?.bid, 0);
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assert.equal(after.richeseAuction?.outcome?.kind, 'unbid');
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assert.equal(after.decision?.kind, 'richeseUnbid');
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});
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