Support Truthtrance No-Field shipment promises
Verify and publish checkpoint container / container (push) Canceled after 0s

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Quintine committed 2026-10-29 10:07:00 +11:00
1 parent 9ab9b9a613
commit 7fccd62814
16 files changed
+658 -32

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@@ -5,6 +5,7 @@ import {
parseShipmentExpression,
ShipmentClaimError,
shipmentExpressionOf,
shipmentClaimHasNoField,
type ShipmentExpression,
} from '@/game/shipment-promises';
import { shipmentExpressionInputError } from '@/game/shipment-expression-input';
@@ -23,7 +24,8 @@ export function TruthShipmentQuestion({ game, question, busy, act, onChange }: {
const ownsQuestion = () => !!game.me && game.players.some(player => player.id === game.me) &&
game.truthtrance?.stage === 'ask' && game.truthtrance.queue[0]?.player === game.me;
const hasTarget = () => question.target !== game.me && game.players.some(player => player.id === question.target);
const supported = () => hasTarget() && game.truthShipmentTargets.includes(question.target);
const supported = () => hasTarget() && game.truthShipmentTargets.includes(question.target) &&
(!shipmentClaimHasNoField(question) || game.players.some(player => player.id === question.target && player.faction === 'richese'));
const inputError = () => {
try {
parseShipmentExpression(shipmentExpressionOf(question), { allowConstants: false });
@@ -37,8 +39,9 @@ export function TruthShipmentQuestion({ game, question, busy, act, onChange }: {
const error = inputError();
return <>
{hasTarget() ? <ShipmentExpressionFields value={shipmentExpressionOf(question)}
disabled={busy || !ownsQuestion() || !supported()} onChange={next => {
if (!busy && ownsQuestion() && supported() && !shipmentExpressionInputError(next)) onChange(next);
allowNoField={game.players.some(player => player.id === question.target && player.faction === 'richese')}
disabled={busy || !ownsQuestion() || !game.truthShipmentTargets.includes(question.target)} onChange={next => {
if (!busy && ownsQuestion() && hasTarget() && game.truthShipmentTargets.includes(question.target) && !shipmentExpressionInputError(next)) onChange(next);
}} /> : <p className="notice">Choose another seated player for this question.</p>}
{!supported() && <p className="notice">Choose an eligible respondent with an unused shipment this turn and finish pending decisions.</p>}
<blockquote data-testid="truth-shipment-preview">