Compose native Stone and Reinforcements without a physical-token bonus
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@@ -550,9 +550,7 @@ export function GameTable({
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selectedDefenseId === 'ecaz-reinforcements';
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const reinforcementsPlanReason = !reinforcementsSelected ? null :
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!g.battle?.reinforcements ? 'Reinforcements is unavailable in this battle.' :
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g.battle.reinforcements.blocked ??
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((!!selectedBattleWeapon && isStoneBurner(selectedBattleWeapon))
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? 'Reinforcements cannot share this plan with Stone Burner.' : null);
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g.battle.reinforcements.blocked;
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const selectedBattleKwisatz = kwisatz && !!me.kwisatz?.active &&
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!me.kwisatz.dead && !g.battle?.kwisatzBlocked &&
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(!me.kwisatz.usedAt || me.kwisatz.usedAt === g.battle?.territory);
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@@ -3091,6 +3089,13 @@ export function GameTable({
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forces remaining after a successful withdrawal. An opposing
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successful Traitor cancels that withdrawal.
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</p>
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{g.battle?.cards.some(card => card.id === 'ecaz-reinforcements') && (
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<p className="fine">
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Reinforcements still pays its original three-reserve cost.
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Its +2 normal-score bonus does not add undialed physical
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tokens or change Stone Burner’s comparison.
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</p>
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)}
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<a href="/rules?topic=stone-burner">
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Read Stone Burner rules
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</a>
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@@ -5370,6 +5375,13 @@ export function GameTable({
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? 'Mirror Weapon copies the opposing revealed weapon attack, not its physical card. If the copied attack is Stone Burner, it uses undialed physical tokens; any copied post-reveal choice is yours. A winning Mirror remains physical Mirror, even if it copies activated Poison Tooth or Artillery.'
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: 'Stone Burner compares undialed physical tokens, not dialed strength. Its leader effect is chosen after both plans are revealed.'}
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</p>
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{reinforcementsSelected && (
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<p className="fine">
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Reinforcements still spends three original reserves.
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Its +2 normal-score bonus cannot increase the undialed
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physical tokens compared by original or copied Stone Burner.
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</p>
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)}
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<CardInspector card={selectedSpecialWeapon} />
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{stonePlanReason && (
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<p className="notice" role="status">
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