Compose native Stone and Reinforcements without a physical-token bonus
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@@ -121,7 +121,7 @@ export function cardPresentation(card: VisibleCard): CardPresentation {
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? 'Recruits has development controls during Revival. Earlier paid revivals, pending transactions, later free-rate changes and repeated use this turn remain guarded pending their rulings.'
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: ecaz.card.effect === 'harassWithdraw'
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? 'Harass & Withdraw has development controls in either battle-card slot, with physical allocation choices after reveal. Stone Burner provisionally compares undialed forces remaining after successful withdrawal; additional optional modules remain guarded.'
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: 'Reinforcements has development controls in either battle-card slot, including the explicit Advanced Occupy card variant. It spends three of the card user’s own reserve forces and adds +2 battle score without extra spice support. All-outcome payment and paying its original reserve cost before same-plan Harass returns are provisional. Returned forces cannot fund or change that cost. Stone Burner and other optional modules remain guarded.',
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: 'Reinforcements has development controls in either battle-card slot, including the explicit Advanced Occupy card variant. It spends three of the card user’s own reserve forces and adds +2 normal battle score without extra support or physical tokens. Original or copied Stone Burner ignores that score bonus but still charges the reserve cost. All-outcome payment and paying before same-plan Harass returns are provisional; returned forces cannot fund or change the cost. Other profile and optional-module limits remain guarded.',
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topics: RULE_TOPICS.filter((topic) => topic.id === (ecaz.card.effect === 'harassWithdraw' ? 'card-harass-withdraw' : ecaz.card.effect === 'reinforcements' ? 'card-reinforcements' : 'card-recruits')),
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};
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const topicIds =
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