Add Basic group alliance preview to lobby
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## Current checkpoint and work
**Basic classic group lobby preview — 29 October. Prototyped / Partial.**
The host can select a visibly unfinished group-alliance variant for a fresh
three-to-six-player Basic classic game. Start rejects incompatible modules and
rules. A native setup and Nexus journey forms a three-member group, continues
through the next turn and exercises legal bot proposals. Twenty-nine related
cases, typecheck, lint and the production build pass. Full group interactions,
expansion/Advanced entry and deployed acceptance remain open.
[Scope](OPTIONAL_ALLIANCE_VICTORY.md#basic-classic-group-lobby-preview--29-october-2026).
**Group Fremen–Guild shipment promise — 29 October. Prototyped / Partial.**
In a staged Basic group, the Truthtrance shipment search now recognizes a legal
Fremen reserve shipment through its Guild ally. A focused journey forms the
group through Nexus, stages Movement, then completes the real question and
paid shipment; all four bot profiles have a legal path. Twenty-five related
cases, typecheck, lint and the production build pass. Group lobby admission
and full rules acceptance remain open.
cases, typecheck, lint and the production build pass. The later Basic lobby
preview above does not establish full group rules acceptance.
[Scope](OPTIONAL_ALLIANCE_VICTORY.md#group-fremenguild-shipment-answer--29-october-2026).
**Truthtrance card types — 29 October. Prototyped / Partial.** Verified
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# Optional three-stronghold alliance victory
## Basic classic group lobby preview — 29 October 2026
**Prototyped / Partial.** A host may explicitly select a group-alliance
development preview in a fresh Basic game with three or more classic faction
seats. The available variants are a maximum of three members with four
strongholds, a maximum of three with three strongholds, or any number of
members with three strongholds. Changing the setting clears human readiness.
The separate short-alliance option, two-controller setup, Advanced, expansions
and other optional modules are excluded from this initial lobby entry.
Start creates the empty group ledger through the ordinary setup path; it does
not modify existing games. Existing pair offers, unanimous group admission and
leave, the staged faction benefits and minimal bot paths then apply. The game
and lobby warn that group timing, benefits and other interactions remain
unfinished. This preview does not certify complete group rules or open normal
mode/publication gates; historical statements below that no lobby could create
a ledger describe earlier checkpoints.
The [focused journey](../tests/coalition-preview-lobby.test.ts) uses genuine
public start, setup and first-turn actions; only the unopened Spice deck order
is chosen to reach the next Nexus. Pair formation, group consent and bot
proposals use native actions; the resulting alliance continues through the
following turn to the next Storm. It also covers settings, readiness and invalid
starts. Full group games, later interactions, expansion and Advanced entry,
and deployed acceptance remain open.
## Group Fremen–Guild shipment answer — 29 October 2026
**Prototyped / Partial.** In the staged Basic group, a Fremen member can