Resume printed native specials through Semuta cost and cashout stages
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7 September 2026. Read `docs/SEMUTA_DRUG_ENGINE_AUDIT.md` in full, inspected the physical card again, checked current capacity/recovery code, and freshly searched publisher sources. No project runtime edits.
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## Printed native special costs and CHOAM cashout — 16 October 2026
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`specialKaramaDiscard` now offers a printed special-Karama activation cost
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at its native disposal point. A single native effect implementation serves
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direct activation and the authenticated committed-cost continuation; recovery
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does not require the cost to remain in its former owner's hand. Original
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source controls, resources, selections, once-use and pending obligations stay
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bound, not restored from a replacement Game.
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For the native pre-effect costs, claim/pass resumes the original effect once:
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Guild prevention (reserve/typed), Richese acquisition, Ix movement, Tleilaxu
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prevention, Fremen worm, Atreides inspection and Harkonnen draw/return retain
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their sources. Original Emperor force/leader revival already precedes its
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cost disposal; its `complete` stage offers recovery **after** that earned
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return and never revives again. Existing joint Richese/Nexus cost ordering
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remains before Treachery disposal; its native contract is unchanged.
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CHOAM has two different events. Its public activation cost precedes cashout.
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The selected ordinary hand cards then form one **private simultaneous batch**
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after their existing three-spice-each credit. Declining the cost may retain
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Semuta to commit and inspect that later batch; select only one fresh card,
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never the old activation or one per discarded card. Claim/pass cannot credit
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again. These are the existing printed/native orders, not a newly found
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publisher timing FAQ.
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Affected sixteen-file **224/224** passes, including thirteen new behavior
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cases. Twenty-six runtime/policy paths pass: eight original-action Guild
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paths (including four existing profiles) and eighteen explicitly controlled
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native-effect paths across the nine other admitted kind variants. Original
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Guild/Atreides cards are bought through real normal/cache auctions.
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Controlled sources disclose conserved later hands/armies/wallets/phase,
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then use actual native declarations and reactions; they are not original
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acquisition or full-game proof.
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Four actual styled390×844 GameTable journeys pass: original Guild reserve
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cost claim/prevention plus ordinary movement; original typed cost all-seat
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decline/prevention; controlled CHOAM cost decline then private Kulon selection
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after credit20→26; controlled Emperor cost claim after reserves17→19/Tanks3→1,
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with the same19/1 afterward. Public force inspectors show the native pools.
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Two journeys are original-action and two controlled. Viewport/scroll width390,
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no browser/application errors. Only an owned memory-only loopback host ran;
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no worker, D1, authenticated saved room, human server, deployment or mode
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gate changed. Proof/scenes remain outside Git under
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`/tmp/dune-semuta-special-*20261016*`.
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The existing Advanced Ecaz/Moritani Semuta entry gates remain unchanged;
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this is not original combined E3 acceptance. Converted Worthless/Shrine
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costs, wider combinations and final assurance remain unfinished.
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[Continuation stages](SEMUTA_DISCARD_CONTINUATIONS.md#printed-special-activation-and-cashout-stages--16-october-2026).
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Final `npm run check:quick` and production build pass with existing
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module-register, large-chunk and Unknown-route warnings. Both affected
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CHOAM paths pass again after a collection type-only repair. Six current
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local links and53 Semuta evidence paths resolve; all five facets stay Partial.
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## Shipment-price cost and claimed-card refund — 16 October 2026
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An ordinary **printed Karama** spent for the active player's shipment price
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