Integrate full funded Guild Nexus Betrayal

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Quintine committed 2026-10-01 10:57:05 +10:00
1 parent d3bf12fcd8
commit 8a56299155
28 files changed
+3005 -58

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@@ -79,6 +79,7 @@ import { NullentropyBox, NullentropySearch } from './nullentropy-box';
import { SemutaReaction } from './semuta-reaction';
import { ChoamKull } from './choam-kull';
import { NexusRicheseBetrayal } from './nexus-richese-betrayal';
import { NexusGuildBetrayal } from './nexus-guild-betrayal';
import { OrnithopterMovement } from './ornithopter-movement';
import { DiscoveryOrnithopterMovement } from './discovery-flight-movement';
import { PlanetologistMovement } from './planetologist-movement';
@@ -302,8 +303,8 @@ export function GameTable({
);
const reactionBusy =
transportBusy || !!g.roomControl?.paused || !!g.roomControl?.closed || !!me.autopilot;
const busy = reactionBusy || g.automaticContinuationPending || !!g.semutaReaction || !!g.kullReaction || !!g.richeseBetrayalReaction;
const reactionOwnsControls = !!g.kullReaction || !!g.kullCounterEvent || !!g.richeseBetrayalReaction;
const busy = reactionBusy || g.automaticContinuationPending || !!g.semutaReaction || !!g.kullReaction || !!g.richeseBetrayalReaction || !!g.guildBetrayalReaction;
const reactionOwnsControls = !!g.kullReaction || !!g.kullCounterEvent || !!g.richeseBetrayalReaction || !!g.guildBetrayalReaction;
const canActivateKarama = (card: Card) =>
!g.karamaBlocked && canUseAsKaramaRole(g, me, card);
const traitorBattle = g.battle;
@@ -779,7 +780,16 @@ export function GameTable({
count > 0 &&
!botGroundMoveAllowed(g, me, key, boardLocation(selected, sector), 0),
);
const act = (a: Action) => void send(a);
const act = (a: Action) => {
const guildReaction = g.guildBetrayalReaction;
if (guildReaction) {
if (reactionBusy || g.status !== 'playing' || !guildReaction.canPass || guildReaction.hasPassed ||
(a.type !== 'guildBetrayalPass' && a.type !== 'guildBetrayalUse') ||
a.event !== guildReaction.event ||
(a.type === 'guildBetrayalUse' && (!guildReaction.canUse || guildReaction.blocked))) return;
}
void send(a);
};
const choose = (id: string) => {
const location = gameTerritories(g).find((candidate) => candidate.id === id);
if (!location) return;
@@ -1009,6 +1019,8 @@ export function GameTable({
faction(g.players.find((p) => p.id === id)!.faction).name,
)
.join(' + ') || 'No winner'
: g.guildBetrayalReaction
? 'Shipment payment acknowledgement'
: g.richeseBetrayalReaction
? 'Richese auction acknowledgement'
: g.kullReaction
@@ -1054,6 +1066,15 @@ export function GameTable({
<a href="/rules?topic=nexus-richese-betrayal#nexus-richese-betrayal">Preview rules and limits</a>
</p>
)}
{g.guildBetrayalPreview && (
<p className="notice" role="status">
Guild Nexus Betrayal development preview · whole funded shipment
payment replacement, including your own payment and occupied Junction.
Classic factions with native Guild and Nexus; optional genuinely
seeded Homeworlds only. Not complete Guild or certified Nexus rules.{' '}
<a href="/rules?topic=nexus-guild-betrayal#nexus-guild-betrayal">Preview rules and limits</a>
</p>
)}
{g.status !== 'lobby' && (
<nav className="phase-track" aria-label="Turn phases">
{PHASES.map((p, i) => (
@@ -1086,7 +1107,7 @@ export function GameTable({
<SpiceCardInspector card={g.spicePeek} context="Private foresight" />
</section>
)}
<SeatAutopilot game={g} act={act} busy={transportBusy} />
<SeatAutopilot game={g} act={act} busy={transportBusy || !!g.guildBetrayalReaction} />
<DukeVidal game={g} />
<EcazLoyaltyCard loyalty={g.ecazLoyalty} />
<MoritaniTerrorSupply game={g} />
@@ -1692,7 +1713,9 @@ export function GameTable({
onSectorChange={setSector}
/>
</>}
{g.richeseBetrayalReaction ? (
{g.guildBetrayalReaction ? (
<NexusGuildBetrayal game={g} act={act} busy={reactionBusy} />
) : g.richeseBetrayalReaction ? (
<NexusRicheseBetrayal game={g} act={act} busy={reactionBusy} />
) : g.kullReaction ? (
<ChoamKull game={g} act={act} busy={reactionBusy} />