Compose classic Nexus with Tech and Advanced Stronghold Cards
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@@ -16,6 +16,28 @@ open mode gates.
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## Current checkpoint and work
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**Classic Nexus / Tech / Strongholds — bounded Development Verified:**
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fresh classic/base33/all12 Nexus composes Tech3..6 Basic/Advanced and/or
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Advanced Strongholds2..6, without Skills, public starts or new rulings.
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New24/affected188, final34 guide/module cases, types/lint/build, fourteen
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actual programs and all four legal free-return policies pass. Eight genuine
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four/five-seat games complete4,440 accepted actions/no rejection/116 JSON
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continuations; five-seat samples include five real closing Nexus choices.
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Original CLI **DPA6UGWK v10 / HXEMRA32,FQNN62UG v8** keeps undealt setup.
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Human390px **HXEMRA32 v13/movement** returns2 normal+1 actual Sardaukar,
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ordinary/free3 and elite1; real Axlotl1 stays pending at wallet12 then collects13.
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**FQNN62UG v14/Mentat** ships5 for original Guild3 (wallet12→9),
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Heighliners1 stays unavailable until real phase end and pays Harkonnen10→11.
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**DPA6UGWK v18/Collection** pays bank2/own4 for support6, keeps Shield,
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loses6 ordinary/no starred counters and retains1 Arrakeen survivor. Guild
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spends Moritani to retain played Crysknife before original Heighliners transfer;
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Emperor spends CHOAM to inspect only unused Trip to Gamont. Separate city2
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yields wallet8. Actual controls, inspector, refresh and guide have no root390px
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overflow. Controlled positions are labeled; no natural free-return/inspection
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claim. [Scope and evidence](NEXUS_CARD_RULES.md#classic-tech-and-stronghold-composition--4-october-2026)
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retain native Fremen on-planet and native-Guild-only industry exclusions.
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Other modules, unresolved effects, full/public/deployed acceptance remain open.
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**Native Tech / Strongholds without Skills — bounded Development Verified:**
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fresh selected E1/E2 native or standalone Ecaz OR Moritani entry preserves
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original Tech3..6 Basic/Advanced and optional Advanced Strongholds, without
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