Allow faction swaps with AI seats
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@@ -38,8 +38,11 @@ to the current offer. A pending offer freezes other lobby changes and new seats
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until resolved, but players can switch between their own seats or exit. Only
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acceptance changes the assignments and clears human readiness. Seat IDs,
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credentials, circles and host remain attached to their participants; faction
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leaders and Ixian elites follow the new faction. AI seats cannot offer or
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receive swaps yet. Broader player-count interpretations, AI swap policy,
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leaders and Ixian elites follow the new faction. A human may offer to swap
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with an AI seat; the AI immediately accepts as a provisional software policy.
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The AI seat keeps its difficulty, identity and controller, while its name and
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faction assets follow the new faction. AI-initiated offers remain unfinished.
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Broader player-count interpretations, AI strategy,
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complete setup combinations, saved-game assurance and deployed acceptance
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remain open.
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@@ -48,3 +51,8 @@ HTTP cases exercise allocation and authenticated swaps across independently
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controlled seats. This evidence does not certify every setup combination.
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An isolated browser room also exercised an offer between two controlled seats,
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including switching to accept, cleared readiness and an available exit control.
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The AI-target follow-up passes 50 cases in ten related unit files and three
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isolated HTTP cases covering allocation and authenticated human/AI swaps.
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An isolated browser room confirmed an immediate human/Hard-AI swap, retained AI
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difficulty and the human readiness reset.
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