Offer Semuta on World, battle and Face Dance conversion costs
This commit is contained in:
1 parent
27959b4655
commit
92f2e8125b
11 files changed
+1561
-1
No files matched your search
+14
-1
@@ -6089,7 +6089,7 @@ function semutaAdvisorFlipKaramaResponse(g: Game, response: ResponseWindow, play
|
||||
(!!g.pendingAutomaticAdvisorFlips?.length !== !!response.automaticAdvisorFlip)) return false;
|
||||
if ((g.auction || g.richeseAuction) && !response.advisorPreparationSource) return false;
|
||||
if (response.automaticAdvisorFlip &&
|
||||
g.pendingAutomaticAdvisorFlips?.some(source => !['groundMovement','guildTransport','gamont','storm'].includes(source.producer))) return false;
|
||||
g.pendingAutomaticAdvisorFlips?.some(source => !['groundMovement','guildTransport','gamont','storm','homeworldTransport','battleLosses','faceDance'].includes(source.producer))) return false;
|
||||
const context: Game = {...g,pendingTreacheryDiscard:null,response};
|
||||
try {
|
||||
// Native source quotes validate denial without requiring the spent card,
|
||||
@@ -6354,6 +6354,19 @@ function karamaResponseDiscardSignature(g: Game, c: KaramaResponseDiscardContinu
|
||||
dials:g.stormDials, dialers:g.stormDialers, card:g.stormCard, known:g.stormCardKnown,
|
||||
spice:g.spice, wall:g.shieldWallDestroyed,
|
||||
ecological:g.ecologicalStorm, maker:g.greatMaker,
|
||||
} : advisorProducer === 'homeworldTransport' ? {
|
||||
homeworld:g.pendingAutomaticAdvisorHomeworldTransport, custody:g.homeworlds,
|
||||
occupation:g.homeworldOccupationHistory, percentages:g.homeworldOccupiedPercentageLedger,
|
||||
income:g.pendingHomeworldOccupiedIncome,
|
||||
} : advisorProducer === 'battleLosses' ? {
|
||||
battle:g.pendingAutomaticAdvisorBattle, context:g.lastBattleContext,
|
||||
cards:g.pendingWinnerDiscards, rescue:g.pendingSukRescue,
|
||||
capture:g.pendingCapture, auditor:g.pendingAuditor, income:g.pendingChoamBattleIncome,
|
||||
tech:g.pendingTech, faceDance:g.pendingFaceDance,
|
||||
} : advisorProducer === 'faceDance' ? {
|
||||
faceDance:g.pendingAutomaticAdvisorFaceDance, context:g.lastBattleContext,
|
||||
pending:g.pendingFaceDance, custody:g.homeworlds,
|
||||
players:g.players.map(p => ({id:p.id, faceDancers:p.faceDancers, replaced:p.faceDancerReplacedTurn})),
|
||||
} : undefined,
|
||||
order: g.order,
|
||||
players: g.players.map(p => ({
|
||||
|
||||
Reference in new issue
Block a user