Allow Emperor gift during Guild timing choice
Verify and publish checkpoint container / container (push) Successful in 11m8s
Verify and publish checkpoint container / container (push) Successful in 11m8s
This commit is contained in:
1 parent
a9b67a89b3
commit
93b0146de9
9 files changed
+383
-2
No files matched your search
@@ -0,0 +1,22 @@
|
||||
# Emperor alliance gift timing
|
||||
|
||||
## Advanced Guild timing prototype — 29 October 2026
|
||||
|
||||
The user-authorized revised rules, physical p. 31 (printed p. 29), allow the
|
||||
Emperor to transfer spice to an ally at any time and for any reason. In a
|
||||
clean classic-faction Advanced game, an Emperor can now make that gift while
|
||||
the Guild's normal Shipment and Movement timing choice is pending. The choice
|
||||
remains in place while the gift's ordinary Karama response resolves. Allowing
|
||||
the gift transfers the selected uncommitted spice once; cancellation transfers
|
||||
none. Either outcome leaves the same Guild decision and movement order.
|
||||
|
||||
The owner-only control uses the server's current amount and ally quote. The
|
||||
initial scope excludes optional modules, competing continuation windows and
|
||||
live commitments requiring a combined planner. The pre-existing quiet-window
|
||||
gift remains unchanged. Other decision and response parents and the source's
|
||||
complete any-time scope remain unfinished; this prototype does not certify
|
||||
Advanced play or deployed behavior.
|
||||
|
||||
[Runtime cases](../tests/emperor-guild-timing-gift.test.ts) start a real
|
||||
Advanced game and stage the alliance and movement boundary; [rendered controls](../tests/emperor-timing-gift-controls.test.tsx)
|
||||
cover the actual table and owner-only control.
|
||||
Reference in new issue
Block a user