Connect early Juice of Sapho battle aggressor
During the existing public pre-plan opportunity, the holder can discard canonical unreserved Sapho to become aggressor before their readiness or any binding plan/Voice/inspection/Truthtrance commitment. Unchosen preparation prompts remain available. No new confirmation-only or holder-dependent response window is introduced. Later intervention and its allocation/privacy protocol remain unfinished. A battle/turn/revision-bound history and independent event list preserve accepted priority while keeping attacker, defender and chooser stable. Legitimately recovered cards can change priority again at a fresh event. Reads, actions and normalization reject corrupt histories/custody. Shared tie priority respects Habbanya in either physical slot and reaches pre-commit Stone/Voice checks, public views, bot calculations and actual ordinary/Stone resolution. The final quote previously assumed original attacker priority and now consumes the validated aggressor. Harkonnen capture still follows actual winner/loser. Owner controls, public aggressor/tie text, automatic notices and internal guidance are connected. Focused tests exercise actual tied results in Basic/Advanced, both Habbanya sides, mixed-force Stone finishability before opposing commitments, a real allied Prescience boundary, stale/late/cross-owner rejection, private rival noninterference, receipt corruption, saved recovered-card revision, actual policies at all four AI levels and authenticated SQLite races/seat restoration. Independent review found no material defect. A prior scheduling test now explicitly readies its human holder to save the card instead of allowing the new legal AI play. Types, lint and 4866 offline tests, production build and 43 HTTP/session tests pass on the unchanged source fingerprint below. Two genuine CHOAM/Richese samples completed with 1279 accepted actions, 34 periodic JSON restores and no rejected candidates. One movement Sapho play occurred; neither sample used aggressor. Targeted tests and browser evidence, not those samples, establish the new effect. Full expansion and module acceptance remain incomplete. In a new isolated browser room, genuine Advanced faction setup was followed by conserved battle staging. The human Guild used the actual aggressor button, restored the spent card and priority after refresh, readied, selected Master Bewt with zero dial/support, and declined a Traitor call. The staged Emperor opponent used real engine ready/plan/vote actions with Caid and zero dial/support. Guild won the 3-3 tie, retained four forces and 30 spice, and Emperor lost four forces. Final refresh and private JSON views restored the same outcome; the original seat row is unchanged. Screenshot capture timed out, so visual screenshot acceptance is not claimed. All 1072 original games and original seat/recovery/entry/handover records are unchanged; 1106 rooms remain including isolated QA and HTTP fixtures. SQLite quick-check and foreign keys pass. The healthy server was reused without reset/restart or automation. The Mirror audit now records why every genuine CHOAM/Richese setup includes unresolved copy candidates: an ordinary-copy-only gate would need hidden eligibility or altered inventory. Mirror stays gated pending the existing disposal ruling and copied-choice work. No mode/publication gate is opened. Verified source tree: 2fb3160efd713a3f7068aedb474868ba6863bccc420848a56e69e1df1d84441b
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@@ -352,15 +352,16 @@ export const RULE_TOPICS: RuleTopic[] = [
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coverage: 'Partial',
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developmentStage: 'Prototyped',
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summary:
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'Choose an available first or last position in Once Around bidding, movement or remaining battle choices, then discard Sapho. Battle aggressor and other timing modes remain unfinished.',
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'Choose an available order change or become battle aggressor before plans, then discard Sapho. Later intervention and other timing modes remain unfinished.',
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steps: [
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'In a current Once Around auction, first is available before anyone bids. Last is available before your own bid, including after Richese. You still get only one bidding opportunity and must outbid the current high bid to win.',
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'Discarding Sapho frees a hand slot. A full-hand holder can join a still-open lot through this order change. A completed bid or pass cannot be repeated, and a finished lot cannot reopen.',
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'The movement controls change complete shipment and movement turns at a boundary before the current player begins. First moves you ahead of the remaining unstarted turns, including after earlier players have fully finished. In Advanced, the Guild must have finished or be absent. Last stays after the Guild even if the Guild later chooses to wait.',
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'Between completed battles, choose first or last among remaining battle choosers. The priority lasts for the rest of the Battle phase. You still need a real unresolved battle. Others may choose battles against you before your own turn; last is not immunity. This scope changes the chooser, not each battle’s aggressor or tie advantage.',
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'During your open pre-plan preparation, use Sapho to become the current battle’s aggressor before declaring ready. You win ordinary ties, while the Habbanya Stronghold advantage still takes precedence. Physical participants, plans and later battle-choice order do not swap. The accepted priority survives refresh.',
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'Finish existing shipment, movement, card preparation and pending decisions before changing order. Your hand panel lists only currently available choices. A reserved card or a position you already hold cannot be selected.',
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'Completed bids and turns stay completed. Storm order, committed funding and movement counters do not reset. Refreshing preserves the same remaining opportunities and any declared last position.',
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'These are the supported development controls, not additional printed restrictions. Battle aggressor, ordinary cyclic auction scope, other phase ordering and intervention during a partly completed combined turn remain unfinished. Silent bids are simultaneous; their storm-order tie rule is unchanged.',
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'These are the supported development controls, not additional printed restrictions. Later aggressor intervention, ordinary cyclic auction scope, other phase ordering and intervention during a partly completed combined turn remain unfinished. Silent bids are simultaneous; their storm-order tie rule is unchanged.',
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],
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example:
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'Atreides bids 2. Before taking its bid, the Emperor uses Sapho to go last. Richese bids 3, then the Emperor must bid at least 4 to win. Atreides does not receive another bid.',
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@@ -381,7 +382,7 @@ export const RULE_TOPICS: RuleTopic[] = [
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area: 'Player controls',
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status: 'Partial',
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detail:
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'Owner-only first/last actions, public remaining battle order, owner-relative battle targets, readable inspector and timing explanations. No aggressor or cyclic-auction controls yet.',
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'Owner-only first/last and pre-plan aggressor actions, public aggressor/tie priority and remaining battle order, owner-relative targets, readable inspector and timing explanations. Later aggressor and cyclic-auction controls remain unfinished.',
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},
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{
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area: 'AI',
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@@ -411,6 +412,8 @@ export const RULE_TOPICS: RuleTopic[] = [
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'tests/sapho-battle-order-bots.test.ts',
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'tests/sapho-battle-order-controls.test.tsx',
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'tests/sapho-battle-order-recovery.test.ts',
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'tests/sapho-aggressor.test.ts',
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'tests/sapho-aggressor-recovery.test.ts',
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],
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},
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],
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@@ -1007,7 +1010,7 @@ export const RULE_TOPICS: RuleTopic[] = [
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steps: [
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...definition.gameplay,
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definition.card.effect === 'juiceOfSapho'
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? 'Use the Juice of Sapho panel for an available first or last Once Around or movement position. Battle aggressor and other timing modes remain unfinished; consult the timing guide.'
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? 'Use the Juice of Sapho panel for an available order change or pre-plan aggressor. Later intervention and other timing modes remain unfinished; consult the timing guide.'
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: definition.card.effect === 'karama'
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? 'This physical Karama uses the existing generic handler in development fixtures. Full Richese starts and complete interaction verification remain unavailable.'
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: definition.card.effect === 'distrans'
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